2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 76 pbtimm 3 2 1.5 Un-ranked 7
#2 60 Bot - 2 2 3 0.6 N/A 0
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #412998 (02-28-2020 @ 11:20am)

Round #1 Recap Round length: 0:01 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 5.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
pbtimm Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 6.9 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.78
pbtimm Got a kill @ 0.78
Round Ended @ 1.21

Round #2 Recap Round length: 0:01 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 118.4 ft.
pbtimm Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 10.1 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.02
pbtimm Was eliminated @ 1.02
Round Ended @ 1.45

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
pbtimm Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 8.85
pbtimm Got a kill @ 8.85
Bot - 2 Got bonus balled @ 8.91
pbtimm Hit a bonus ball @ 8.91
Round Ended @ 9.10

Round #4 Recap Round length: 0:04 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 109.7 ft.
pbtimm Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 19 ft.

Round #4 Event log

Bot - 2 Got a kill @ 4.15
pbtimm Was eliminated @ 4.15
Round Ended @ 4.59

Round #5 Recap Round length: 0:17 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
pbtimm Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 220.6 ft.

Round #5 Event log

Bot - 2 Was eliminated @ 17.34
pbtimm Got a kill @ 17.34
Round Ended @ 17.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback