2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Derp by jbedford
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 103 Bot - 1 4 2 2 N/A 0
#2 102 Bot - 5 4 2 2 N/A 0
#3 70 Bot - 3 2 2 1 N/A 0
#4 56 Bot - 2 3 3 1 N/A 0
#5 35 Bot - 4 1 3 0.3 N/A 0
#6 21 yunbunz 2 4 0.5 Un-ranked 3
Campaign

2D Paintball Match Log #412232 (02-24-2020 @ 06:03pm)

Round #1 Recap Round length: 1:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 217 shots Reloads 1 Chops 1 Swabs 1 Ran 271 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 226 shots Reloads 1 Chops 1 Swabs 1 Ran 288.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 211 shots Reloads 1 Chops 1 Swabs 1 Ran 341 ft.
yunbunz Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 234.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.03
Bot - 3 Got a kill @ 3.03
Bot - 4 Was eliminated @ 7.69
Bot - 5 Got a kill @ 7.69
Bot - 3 Chopped a ball @ 30.10
Bot - 1 Chopped a ball @ 30.70
Bot - 3 Swabbed @ 40.65
Bot - 1 Swabbed @ 41.82
Bot - 5 Chopped a ball @ 54.01
Bot - 3 Reloaded @ 55.55
Bot - 1 Reloaded @ 56.41
Bot - 5 Reloaded @ 57.23
Bot - 5 Swabbed @ 59.57
yunbunz Bounced a player @ 59.67
Bot - 3 Took a bounce @ 59.67
Bot - 1 Got a kill @ 63.33
yunbunz Was eliminated @ 63.33
Round Ended @ 63.76

Round #2 Recap Round length: 0:58 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 563.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 284 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.
yunbunz Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 7 Ran 217.1 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.46
Bot - 5 Got a kill @ 1.46
Bot - 1 Got a kill @ 1.85
Bot - 4 Was eliminated @ 1.85
yunbunz Got a kill @ 7.22
Bot - 5 Was eliminated @ 7.22
yunbunz Chopped a ball @ 24.73
yunbunz Swabbed @ 26.88
yunbunz Swabbed @ 28.49
yunbunz Swabbed @ 29.99
yunbunz Swabbed @ 31.45
yunbunz Swabbed @ 33.85
yunbunz Swabbed @ 36.65
yunbunz Swabbed @ 38.15
yunbunz Got a kill @ 50.17
Bot - 3 Was eliminated @ 50.17
yunbunz Hit a bonus ball @ 50.27
Bot - 3 Got bonus balled @ 50.27
yunbunz Was eliminated @ 57.94
Bot - 1 Got a kill @ 57.94
yunbunz Got bonus balled @ 58.19
Bot - 1 Hit a bonus ball @ 58.19
Round Ended @ 58.29

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 173.9 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 208.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
yunbunz Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 4.90
Bot - 2 Got a kill @ 4.95
Bot - 3 Was eliminated @ 4.95
Bot - 1 Was eliminated @ 6.47
Bot - 2 Got a kill @ 6.47
Bot - 1 Got bonus balled @ 6.74
Bot - 2 Hit a bonus ball @ 6.74
Bot - 5 Got a kill @ 17.33
yunbunz Was eliminated @ 17.33
Bot - 5 Hit a bonus ball @ 17.46
yunbunz Got bonus balled @ 17.46
Bot - 2 Got a kill @ 17.78
Bot - 5 Was eliminated @ 17.78
Round Ended @ 18.21

Round #4 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 229.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 211.3 ft.
yunbunz Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 6 Ran 155.2 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 5.77
Bot - 4 Got a kill @ 5.77
Bot - 4 Was eliminated @ 6.03
Bot - 1 Got a kill @ 6.03
Bot - 1 Got the trade @ 6.03
Bot - 4 Traded out @ 6.03
Bot - 1 Hit a bonus ball @ 6.18
Bot - 4 Got bonus balled @ 6.18
Bot - 4 Got bonus balled @ 6.30
Bot - 1 Hit a bonus ball @ 6.30
Bot - 2 Took a bounce @ 10.57
Bot - 3 Bounced a player @ 10.57
Bot - 2 Was eliminated @ 10.59
Bot - 3 Got a kill @ 10.59
yunbunz Chopped a ball @ 13.50
yunbunz Swabbed @ 15.71
yunbunz Swabbed @ 16.83
yunbunz Swabbed @ 17.86
yunbunz Swabbed @ 18.93
yunbunz Swabbed @ 20.52
yunbunz Swabbed @ 22.32
Bot - 5 Got a kill @ 29.39
yunbunz Was eliminated @ 29.39
yunbunz Got bonus balled @ 29.54
Bot - 5 Hit a bonus ball @ 29.54
Round Ended @ 29.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback