2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Nikko 4 2 2 Un-ranked 3
#2 58 Bot - 3 3 3 1 N/A 0
#3 57 Bot - 2 2 3 0.6 N/A 0
#4 51 Olodruk 2 5 0.4 Un-ranked 1
#5 35 Bot - 1 1 1 1 N/A 0
#6 34 Bot - 4 3 1 3 N/A 0
#7 0 Anon-3937 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #412107 (02-24-2020 @ 07:38am)

Round #1 Recap Round length: 0:31 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Nikko Got 2 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 111.8 ft.
Olodruk Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 1 Swabs 0 Ran 186 ft.
Anon-3937 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Olodruk Chopped a ball @ 2.41
Bot - 2 Got a kill @ 5.82
Olodruk Was eliminated @ 5.82
Bot - 2 Hit a bonus ball @ 5.97
Olodruk Got bonus balled @ 5.97
Bot - 1 Got a kill @ 7.40
Bot - 2 Was eliminated @ 7.40
Olodruk Took over bot @ 7.90
Nikko Got a kill @ 10.15
Bot - 3 Was eliminated @ 10.15
Bot - 3 Got bonus balled @ 10.21
Nikko Hit a bonus ball @ 10.21
Bot - 3 Got bonus balled @ 10.33
Nikko Hit a bonus ball @ 10.33
Nikko Got a kill @ 30.69
Olodruk Was eliminated @ 30.69
Round Ended @ 31.12

Round #2 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Nikko Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 64.6 ft.
Olodruk Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
Anon-3937 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 4.64
Bot - 3 Got a kill @ 4.64
Nikko Was eliminated @ 4.85
Olodruk Got a kill @ 4.85
Round Ended @ 5.29

Round #3 Recap Round length: 1:05 / Team Red Scored

Anon-3937 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 0 Ran 158.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 33.2 ft.
Nikko Got 1 kills Took 1 bounces Fired 278 shots Reloads 1 Chops 1 Swabs 0 Ran 270 ft.
Olodruk Got 1 kills Took 1 bounces Fired 128 shots Reloads 1 Chops 0 Swabs 0 Ran 263.5 ft.

Round #3 Event log

Bot - 4 Took over bot @ 8.24
Bot - 2 Was eliminated @ 8.25
Bot - 3 Got a kill @ 8.25
Bot - 2 Got bonus balled @ 8.37
Bot - 3 Hit a bonus ball @ 8.37
Bot - 2 Got bonus balled @ 8.50
Bot - 3 Hit a bonus ball @ 8.50
Bot - 4 Chopped a ball @ 10.06
Bot - 3 Was eliminated @ 11.15
Bot - 4 Got a kill @ 11.15
Bot - 4 Hit a bonus bounce @ 11.44
Bot - 3 Got bonus bounced @ 11.44
Olodruk Took a bounce @ 13.71
Bot - 4 Bounced a player @ 13.71
Bot - 4 Got a kill @ 13.86
Olodruk Was eliminated @ 13.86
Olodruk Got bonus balled @ 13.89
Nikko Hit a bonus ball @ 13.89
Bot - 4 Hit a bonus ball @ 13.99
Olodruk Got bonus balled @ 13.99
Nikko Hit a bonus ball @ 14.01
Olodruk Got bonus balled @ 14.01
Nikko Was eliminated @ 14.06
Olodruk Got a kill @ 14.06
Nikko Took over bot @ 15.94
Nikko Chopped a ball @ 15.95
Bot - 1 Chopped a ball @ 16.96
Olodruk Took over bot @ 20.47
Olodruk Reloaded @ 47.60
Nikko Reloaded @ 52.34
Nikko Took a bounce @ 56.04
Olodruk Bounced a player @ 56.04
Olodruk Was eliminated @ 64.77
Nikko Got a kill @ 64.77
Round Ended @ 65.20

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.
Nikko Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 63.3 ft.
Olodruk Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 3.36
Bot - 4 Got a kill @ 3.36
Nikko Chopped a ball @ 3.46
Bot - 3 Got a kill @ 4.81
Bot - 4 Was eliminated @ 4.81
Bot - 3 Hit a bonus ball @ 4.86
Bot - 4 Got bonus balled @ 4.86
Bot - 2 Got a kill @ 8.12
Olodruk Was eliminated @ 8.12
Bot - 2 Hit a bonus ball @ 8.23
Olodruk Got bonus balled @ 8.23
Bot - 3 Was eliminated @ 8.68
Nikko Got a kill @ 8.68
Bot - 3 Got bonus balled @ 8.78
Nikko Hit a bonus ball @ 8.78
Round Ended @ 8.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback