2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
39 - 38
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 194 Enjonk 18 11 1.6 Un-ranked 5
#2 169 Bot - 1 15 15 1 N/A 0
#3 168 Bot - 5 15 14 1 N/A 0
#4 118 Bot - 4 11 12 0.9 N/A 0
#5 109 Bot - 3 8 9 0.8 N/A 0
#6 92 Bot - 2 9 15 0.6 N/A 0
Campaign

2D Paintball Match Log #408902 (02-07-2020 @ 12:20pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 41.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 48.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 95.8 ft.
Enjonk Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 77.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 72.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 42.9 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 173.95
Bot - 5 Got a kill @ 178.96
Bot - 3 Swabbed @ 180.34
Enjonk Got a kill @ 184.84
Bot - 3 Took a bounce @ 187.46
Bot - 4 Bounced a player @ 187.46
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback