2D Paintball
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3v3 Team Deathmatch

3 Man Classic by Dietrich151
28 - 32
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 Bot - 5 13 10 1.3 N/A 0
#2 140 Bot - 1 11 9 1.2 N/A 0
#3 138 Enjonk 13 14 0.9 Un-ranked 5
#4 106 Bot - 3 7 9 0.7 N/A 0
#5 95 Bot - 2 9 11 0.8 N/A 0
#6 75 Bot - 4 6 6 1 N/A 0
Campaign

2D Paintball Match Log #408894 (02-07-2020 @ 12:05pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 65 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 2 Swabs 1 Ran 89.3 ft.
Enjonk Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 153.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 37.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 36.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 30.9 ft.

Round #1 Event log

Bot - 2 Bounced a player @ 168.31
Bot - 2 Got a kill @ 168.33
Bot - 2 Got a kill @ 170.97
Bot - 2 Chopped a ball @ 176.39
Bot - 2 Swabbed @ 183.63
Enjonk Got a kill @ 185.06
Enjonk Hit a bonus ball @ 185.14
Enjonk Hit a bonus ball @ 185.26
Bot - 2 Chopped a ball @ 188.12
Bot - 4 Chopped a ball @ 188.24
Bot - 4 Got a kill @ 189.00
Bot - 5 Was eliminated @ 189.00
Enjonk Chopped a ball @ 189.92
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback