2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
42 - 43
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 273 Cookies 26 11 2.3 Un-ranked 31
#2 260 Bot - 3 20 17 1.1 N/A 0
#3 197 Bot - 1 14 16 0.8 N/A 0
#4 114 Bot - 5 8 9 0.8 N/A 0
#5 105 Bot - 2 10 13 0.7 N/A 0
#6 27 killersemaj47 6 18 0.3 Un-ranked 1
#7 0 Cookies 0 0 0 Un-ranked 31
#8 0 Bot - 4 0 0 0 N/A 0
Campaign

2D Paintball Match Log #406989 (01-28-2020 @ 10:25am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Cookies Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 37.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 73.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 5.4 ft.
Cookies Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 23.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 0 Ran 92.6 ft.
killersemaj47 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.

Round #1 Event log

Bot - 1 Got a kill @ 177.53
Bot - 5 Chopped a ball @ 186.01
Bot - 5 Got a kill @ 188.18
killersemaj47 Was eliminated @ 188.18
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback