2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 2 4 1 4 N/A 0
#2 105 Bot - 4 2 0 2 N/A 0
#3 96 Bot - 1 3 1 3 N/A 0
#4 10 Edawg898 1 3 0.3 Un-ranked 1
#5 4 zesty 1 6 0.1 Un-ranked 8
#6 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #402279 (12-31-2019 @ 04:59pm)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
zesty Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 103.8 ft.
Edawg898 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 245 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.39
zesty Was eliminated @ 1.39
Bot - 1 Hit a bonus ball @ 1.57
zesty Got bonus balled @ 1.57
zesty Took over bot @ 3.16
Bot - 4 Got a kill @ 8.56
zesty Was eliminated @ 8.56
Bot - 1 Got a kill @ 16.05
Edawg898 Was eliminated @ 16.05
Round Ended @ 16.48

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 160.3 ft.
zesty Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Edawg898 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.

Round #2 Event log

Bot - 4 Got a kill @ 1.48
zesty Was eliminated @ 1.48
zesty Took over bot @ 3.42
zesty Was eliminated @ 5.09
Bot - 2 Got a kill @ 5.09
Bot - 4 Chopped a ball @ 10.81
Bot - 2 Was eliminated @ 12.79
Edawg898 Got a kill @ 12.79
Bot - 2 Got a kill @ 13.09
Edawg898 Was eliminated @ 13.09
Bot - 2 Got the trade @ 13.09
Edawg898 Traded out @ 13.09
Bot - 2 Hit a bonus ball @ 13.22
Edawg898 Got bonus balled @ 13.22
Round Ended @ 13.37

Round #3 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 1 Swabs 1 Ran 191.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 216.5 ft.
zesty Got 1 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 1 Ran 207.8 ft.
Edawg898 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 98.7 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 5.88
zesty Took a bounce @ 5.88
zesty Was eliminated @ 5.98
Bot - 2 Got a kill @ 5.98
Bot - 1 Got a kill @ 6.97
Edawg898 Was eliminated @ 6.97
Bot - 2 Chopped a ball @ 7.20
zesty Took over bot @ 7.74
zesty Chopped a ball @ 8.77
Bot - 1 Was eliminated @ 10.71
zesty Got a kill @ 10.71
zesty Swabbed @ 11.99
Bot - 2 Swabbed @ 13.20
Bot - 2 Got a kill @ 24.12
zesty Was eliminated @ 24.12
Round Ended @ 24.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback