2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 125 zesty 5 4 1.2 Un-ranked 7
#2 113 Bot - 3 5 0 5 N/A 0
#3 75 Bot - 5 0 1 0 N/A 0
#4 63 RoterShot1 3 7 0.4 Un-ranked 4
#5 50 Bot - 2 2 1 2 N/A 0
#6 0 RoterShot1 0 0 0 Un-ranked 4
#7 0 Bot - 4 0 0 0 N/A 0
#8 0 Bot - 1 0 2 0 N/A 0
Campaign

2D Paintball Match Log #401957 (12-30-2019 @ 04:21pm)

Round #1 Recap Round length: 0:30 / Team Blue Scored

RoterShot1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 192.9 ft.
zesty Got 0 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
RoterShot1 Got 1 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 337.7 ft.

Round #1 Event log

Bot - 3 Got a kill @ 8.82
RoterShot1 Was eliminated @ 8.82
Bot - 2 Got a kill @ 11.84
Bot - 5 Was eliminated @ 11.84
Bot - 5 Chopped a ball @ 12.02
RoterShot1 Took over bot @ 13.46
zesty Was eliminated @ 15.49
RoterShot1 Got a kill @ 15.49
zesty Took over bot @ 17.11
Bot - 2 Got a kill @ 30.42
zesty Was eliminated @ 30.42
Round Ended @ 30.84

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
zesty Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 170.7 ft.
RoterShot1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 239.5 ft.

Round #2 Event log

zesty Got a kill @ 7.37
RoterShot1 Was eliminated @ 7.37
RoterShot1 Took over bot @ 9.60
zesty Got a kill @ 11.90
RoterShot1 Was eliminated @ 11.90
zesty Was eliminated @ 11.92
RoterShot1 Got a kill @ 11.92
zesty Traded out @ 11.92
RoterShot1 Got the trade @ 11.92
zesty Hit a bonus ball @ 12.24
RoterShot1 Got bonus balled @ 12.24
zesty Got bonus balled @ 12.29
RoterShot1 Hit a bonus ball @ 12.29
Bot - 1 Was eliminated @ 13.25
Bot - 3 Got a kill @ 13.25
Bot - 5 Hit a bonus bounce @ 13.26
Bot - 1 Got bonus bounced @ 13.26
Round Ended @ 13.66

Round #3 Recap Round length: 0:42 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 0 Ran 184.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 193.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 213 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 1 Swabs 1 Ran 234 ft.
zesty Got 2 kills Took 1 bounces Fired 168 shots Reloads 2 Chops 0 Swabs 0 Ran 294.2 ft.
RoterShot1 Got 1 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 204.3 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 16.83
Bot - 3 Got a kill @ 19.03
RoterShot1 Was eliminated @ 19.03
zesty Reloaded @ 20.21
Bot - 5 Chopped a ball @ 20.70
RoterShot1 Took over bot @ 21.30
zesty Took a bounce @ 22.78
RoterShot1 Bounced a player @ 22.78
RoterShot1 Was eliminated @ 22.83
zesty Got a kill @ 22.83
zesty Hit a bonus ball @ 22.95
RoterShot1 Got bonus balled @ 22.95
zesty Was eliminated @ 22.96
RoterShot1 Got a kill @ 22.96
zesty Traded out @ 22.96
RoterShot1 Got the trade @ 22.96
zesty Took over bot @ 24.73
RoterShot1 Took over bot @ 24.86
zesty Reloaded @ 30.31
Bot - 5 Swabbed @ 32.26
zesty Bounced a player @ 41.86
RoterShot1 Took a bounce @ 41.86
zesty Got a kill @ 41.97
RoterShot1 Was eliminated @ 41.97
zesty Hit a bonus ball @ 42.10
RoterShot1 Got bonus balled @ 42.10
Round Ended @ 42.26

Round #4 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 1 Ran 272.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 1 Swabs 1 Ran 230.9 ft.
zesty Got 1 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 0 Swabs 0 Ran 208.1 ft.
RoterShot1 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 1 Ran 333 ft.

Round #4 Event log

RoterShot1 Chopped a ball @ 0.86
Bot - 1 Was eliminated @ 1.83
Bot - 3 Got a kill @ 1.83
Bot - 1 Got bonus balled @ 1.85
Bot - 3 Hit a bonus ball @ 1.85
Bot - 5 Chopped a ball @ 4.16
RoterShot1 Swabbed @ 6.66
Bot - 5 Swabbed @ 9.96
Bot - 3 Got a kill @ 14.19
Bot - 2 Was eliminated @ 14.19
Bot - 3 Hit a bonus ball @ 14.32
Bot - 2 Got bonus balled @ 14.32
Bot - 3 Hit a bonus ball @ 14.46
Bot - 2 Got bonus balled @ 14.46
Bot - 3 Chopped a ball @ 14.92
Bot - 3 Swabbed @ 25.13
zesty Got a kill @ 33.06
RoterShot1 Was eliminated @ 33.06
zesty Hit a bonus ball @ 33.21
RoterShot1 Got bonus balled @ 33.21
Round Ended @ 33.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback