2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bronczyk 5 0 5 Un-ranked 3
#2 111 Bot - 2 3 0 3 N/A 0
#3 60 Bot - 4 1 1 1 N/A 0
#4 55 Waz0k 3 4 0.7 Un-ranked 21
#5 8 jocid05 1 4 0.2 Un-ranked 1
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #399278 (12-17-2019 @ 11:08am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Waz0k Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 133.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 154.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bronczyk Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 96.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
jocid05 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 80.7 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.64
Bot - 3 Was eliminated @ 1.64
Bot - 1 Chopped a ball @ 4.44
Bot - 1 Was eliminated @ 6.14
Bot - 4 Got a kill @ 6.14
Bot - 2 Chopped a ball @ 6.22
Bronczyk Got a kill @ 9.70
jocid05 Was eliminated @ 9.70
Round Ended @ 10.13

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 130.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.
Bronczyk Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 67.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
jocid05 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 92.4 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.81
Bronczyk Got a kill @ 2.81
Bronczyk Chopped a ball @ 5.17
Bot - 2 Got a kill @ 8.72
jocid05 Was eliminated @ 8.72
Bot - 2 Hit a bonus ball @ 9.07
jocid05 Got bonus balled @ 9.07
Bot - 3 Was eliminated @ 9.46
Bronczyk Got a kill @ 9.46
Bot - 3 Got bonus balled @ 9.74
Bronczyk Hit a bonus ball @ 9.74
Round Ended @ 9.82

Round #3 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 218.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 206.8 ft.
Bronczyk Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 1 Swabs 0 Ran 198.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
jocid05 Got 1 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 247 ft.

Round #3 Event log

Bronczyk Chopped a ball @ 0.77
Bot - 1 Chopped a ball @ 1.83
Bot - 1 Was eliminated @ 6.57
Bot - 2 Got a kill @ 6.57
Bot - 4 Was eliminated @ 11.69
jocid05 Got a kill @ 11.69
Bot - 4 Got bonus bounced @ 11.84
jocid05 Hit a bonus bounce @ 11.84
Bronczyk Bounced a player @ 23.31
jocid05 Took a bounce @ 23.31
Bronczyk Got a kill @ 23.33
jocid05 Was eliminated @ 23.33
jocid05 Took over bot @ 26.59
Bronczyk Got a kill @ 30.54
jocid05 Was eliminated @ 30.54
Round Ended @ 30.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback