2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 cooperino 5 4 1.2 Un-ranked 2
#2 85 Bot - 1 3 2 1.5 N/A 0
#3 81 Bot - 3 2 1 2 N/A 0
#4 74 kmac7984369yo 4 7 0.5 Un-ranked 1
#5 51 Bot - 2 2 1 2 N/A 0
#6 10 Bot - 4 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #398961 (12-15-2019 @ 07:44pm)

Round #1 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 1 Ran 219.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 174.1 ft.
kmac7984369yo Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 368.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
cooperino Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 1 Ran 103.4 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 1.69
Bot - 1 Got a kill @ 3.38
Bot - 4 Was eliminated @ 3.38
Bot - 2 Swabbed @ 6.21
Bot - 3 Chopped a ball @ 6.28
kmac7984369yo Bounced a player @ 12.71
Bot - 1 Took a bounce @ 12.71
Bot - 1 Was eliminated @ 12.72
kmac7984369yo Got a kill @ 12.72
Bot - 3 Was eliminated @ 14.80
Bot - 2 Got a kill @ 14.80
Bot - 3 Got bonus balled @ 14.95
Bot - 2 Hit a bonus ball @ 14.95
cooperino Chopped a ball @ 15.09
cooperino Swabbed @ 17.18
kmac7984369yo Got a kill @ 29.92
cooperino Was eliminated @ 29.92
kmac7984369yo Hit a bonus ball @ 30.29
cooperino Got bonus balled @ 30.29
Round Ended @ 30.34

Round #2 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 1 Ran 208.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
kmac7984369yo Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 202 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
cooperino Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.

Round #2 Event log

kmac7984369yo Chopped a ball @ 4.39
Bot - 1 Got a kill @ 7.05
Bot - 2 Was eliminated @ 7.05
Bot - 1 Got a kill @ 9.31
kmac7984369yo Was eliminated @ 9.31
Bot - 1 Chopped a ball @ 11.52
kmac7984369yo Took over bot @ 11.58
Bot - 1 Swabbed @ 16.79
kmac7984369yo Was eliminated @ 28.39
cooperino Got a kill @ 28.39
kmac7984369yo Got a kill @ 28.42
cooperino Was eliminated @ 28.42
kmac7984369yo Got the trade @ 28.42
cooperino Traded out @ 28.42
kmac7984369yo Got bonus balled @ 28.47
cooperino Hit a bonus ball @ 28.47
kmac7984369yo Got bonus balled @ 28.57
cooperino Hit a bonus ball @ 28.57
Round Ended @ 28.62

Round #3 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 185 shots Reloads 1 Chops 1 Swabs 1 Ran 223.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 2 Swabs 1 Ran 224.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.
kmac7984369yo Got 1 kills Took 2 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 459.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
cooperino Got 3 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 226.8 ft.

Round #3 Event log

cooperino Was eliminated @ 1.18
Bot - 2 Got a kill @ 1.18
cooperino Took over bot @ 3.27
Bot - 1 Bounced a player @ 8.30
kmac7984369yo Took a bounce @ 8.30
kmac7984369yo Took a bounce @ 11.68
cooperino Bounced a player @ 11.68
kmac7984369yo Was eliminated @ 11.83
cooperino Got a kill @ 11.83
kmac7984369yo Took over bot @ 13.71
Bot - 1 Chopped a ball @ 26.31
Bot - 2 Chopped a ball @ 26.80
Bot - 2 Chopped a ball @ 26.93
cooperino Got a kill @ 32.20
kmac7984369yo Was eliminated @ 32.20
Bot - 2 Swabbed @ 32.50
Bot - 1 Swabbed @ 32.75
kmac7984369yo Took over bot @ 34.36
Bot - 1 Reloaded @ 38.46
cooperino Was eliminated @ 38.61
kmac7984369yo Got a kill @ 38.61
kmac7984369yo Traded out @ 38.74
kmac7984369yo Was eliminated @ 38.74
cooperino Got the trade @ 38.74
cooperino Got a kill @ 38.74
cooperino Got bonus balled @ 38.84
kmac7984369yo Hit a bonus ball @ 38.84
Round Ended @ 39.17

Round #4 Recap Round length: 0:37 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 1 Swabs 1 Ran 212.4 ft.
kmac7984369yo Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 297.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
cooperino Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.50
Bot - 4 Got a kill @ 1.50
Bot - 3 Got a kill @ 7.47
kmac7984369yo Was eliminated @ 7.47
Bot - 3 Hit a bonus ball @ 7.59
kmac7984369yo Got bonus balled @ 7.59
Bot - 3 Chopped a ball @ 8.82
kmac7984369yo Took over bot @ 9.48
Bot - 4 Was eliminated @ 12.74
cooperino Got a kill @ 12.74
Bot - 3 Swabbed @ 12.91
kmac7984369yo Was eliminated @ 37.57
Bot - 3 Got a kill @ 37.57
Round Ended @ 38.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback