2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 236 frantic 9 1 9 Un-ranked 0
#2 135 jamestwdm 4 2 2 Un-ranked 0
#3 130 Anon-2515 2 0 2 Un-ranked 0
#4 31 Anon-4330 2 5 0.4 Un-ranked 0
#5 16 Anon-4023 1 5 0.2 Un-ranked 0
#6 0 Speedee44 0 0 0 Un-ranked 0
#7 0 conman 0 5 0 Un-ranked 0
Campaign

2D Paintball Match Log #39813 (03-18-2016 @ 11:21am)

Round #1 Recap Round length: 0:14 / Team Red Scored

Speedee44 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
frantic Got 3 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 270.3 ft.
conman Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 96.3 ft.
Anon-4023 Got 1 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 116.4 ft.
jamestwdm Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 98.9 ft.
Anon-4330 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Anon-4023 Took a bounce @ 2.33
jamestwdm Bounced a player @ 2.33
frantic Got a kill @ 2.52
Anon-4330 Was eliminated @ 2.52
Anon-4023 Got a kill @ 3.44
jamestwdm Was eliminated @ 3.44
Anon-4023 Hit a bonus ball @ 3.61
jamestwdm Got bonus balled @ 3.61
frantic Got a kill @ 9.40
conman Was eliminated @ 9.40
frantic Got a kill @ 14.41
Anon-4023 Was eliminated @ 14.41

Round #2 Recap Round length: 0:12 / Team Red Scored

frantic Got 3 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 306.5 ft.
conman Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 95.8 ft.
Anon-4023 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 166.9 ft.
jamestwdm Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 103.7 ft.
Anon-4330 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 145.3 ft.
Anon-2515 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 306.5 ft.

Round #2 Event log

Anon-4330 Chopped a ball @ 4.91
jamestwdm Took a bounce @ 4.91
Anon-4330 Bounced a player @ 4.91
jamestwdm Was eliminated @ 5.01
Anon-4330 Got a kill @ 5.01
Anon-4023 Chopped a ball @ 5.24
frantic Got a kill @ 6.54
Anon-4023 Was eliminated @ 6.54
frantic Hit a bonus ball @ 6.84
Anon-4023 Got bonus balled @ 6.84
frantic Got a kill @ 8.89
Anon-4330 Was eliminated @ 8.89
Anon-2515 Chopped a ball @ 9.04
frantic Got a kill @ 12.30
conman Was eliminated @ 12.30

Round #3 Recap Round length: 0:11 / Team Red Scored

frantic Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 193.9 ft.
conman Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 104.7 ft.
Anon-4023 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
jamestwdm Got 2 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 210.4 ft.
Anon-4330 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
Anon-2515 Got 1 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 267.6 ft.

Round #3 Event log

conman Was eliminated @ 4.20
jamestwdm Got a kill @ 4.20
Anon-4023 Was eliminated @ 6.17
Anon-2515 Got a kill @ 6.17
Anon-4330 Bounced a player @ 8.14
Anon-2515 Took a bounce @ 8.14
frantic Was eliminated @ 9.01
Anon-4330 Got a kill @ 9.01
frantic Got bonus balled @ 9.15
Anon-4330 Hit a bonus ball @ 9.15
jamestwdm Got a kill @ 10.78
Anon-4330 Was eliminated @ 10.78

Round #4 Recap Round length: 0:10 / Team Red Scored

frantic Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 285.4 ft.
conman Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 39 ft.
Anon-4023 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
jamestwdm Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 111.5 ft.
Anon-4330 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 86.9 ft.
Anon-2515 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 290.9 ft.

Round #4 Event log

frantic Got a kill @ 0.83
conman Was eliminated @ 0.83
Anon-4023 Was eliminated @ 3.24
jamestwdm Got a kill @ 3.24
Anon-4330 Was eliminated @ 10.29
Anon-2515 Got a kill @ 10.29

Round #5 Recap Round length: 0:10 / Team Red Scored

frantic Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 277 ft.
conman Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 93 ft.
Anon-4023 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
jamestwdm Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 62.2 ft.
Anon-4330 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 124.9 ft.
Anon-2515 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 277.1 ft.

Round #5 Event log

Anon-4330 Chopped a ball @ 2.45
frantic Got a kill @ 6.08
conman Was eliminated @ 6.08
jamestwdm Got a kill @ 7.79
Anon-4330 Was eliminated @ 7.79
frantic Got a kill @ 10.30
Anon-4023 Was eliminated @ 10.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback