2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 2 6 4 1.5 N/A 0
#2 85 Bot - 1 3 2 1.5 N/A 0
#3 69 ZUCC_ME 2 3 0.6 Un-ranked 3
#4 63 ZUCC_ME 3 2 1.5 Un-ranked 3
#5 61 RetiredRaider 3 5 0.6 Un-ranked 9
#6 55 Bot - 4 2 3 0.6 N/A 0
#7 11 Bot - 3 1 1 1 N/A 0
Campaign

2D Paintball Match Log #397008 (12-06-2019 @ 08:31am)

Round #1 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 2 Swabs 2 Ran 243.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 193.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 1 Swabs 1 Ran 237.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
ZUCC_ME Got 3 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 295.2 ft.
RetiredRaider Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 1.24
Bot - 1 Got a kill @ 2.99
ZUCC_ME Was eliminated @ 2.99
Bot - 1 Chopped a ball @ 4.53
ZUCC_ME Took over bot @ 4.74
Bot - 3 Swabbed @ 6.23
Bot - 1 Swabbed @ 10.48
Bot - 1 Chopped a ball @ 11.55
Bot - 2 Was eliminated @ 17.87
Bot - 3 Got a kill @ 17.87
Bot - 1 Swabbed @ 18.05
Bot - 3 Hit a bonus ball @ 18.05
Bot - 2 Got bonus balled @ 18.05
ZUCC_ME Got a kill @ 19.56
RetiredRaider Was eliminated @ 19.56
ZUCC_ME Chopped a ball @ 26.02
Bot - 1 Was eliminated @ 29.66
ZUCC_ME Got a kill @ 29.66
RetiredRaider Took over bot @ 33.68
ZUCC_ME Got a kill @ 36.86
RetiredRaider Was eliminated @ 36.86
Round Ended @ 37.28

Round #2 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 0 Swabs 0 Ran 248.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 1 Swabs 1 Ran 230.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
RetiredRaider Got 2 kills Took 1 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 268.5 ft.

Round #2 Event log

Bot - 2 Got a kill @ 3.42
Bot - 3 Was eliminated @ 3.42
Bot - 1 Got a kill @ 5.25
Bot - 4 Was eliminated @ 5.25
Bot - 2 Chopped a ball @ 28.85
Bot - 2 Swabbed @ 34.73
RetiredRaider Got a kill @ 41.96
RetiredRaider Hit a bonus ball @ 42.05
RetiredRaider Hit a bonus ball @ 42.18
Bot - 2 Bounced a player @ 48.60
RetiredRaider Took a bounce @ 48.60
Bot - 2 Got a kill @ 48.75
RetiredRaider Was eliminated @ 48.75
Bot - 2 Was eliminated @ 49.05
RetiredRaider Got a kill @ 49.05
Bot - 2 Traded out @ 49.05
RetiredRaider Got the trade @ 49.05
Bot - 2 Got bonus balled @ 49.07
RetiredRaider Hit a bonus ball @ 49.07
Round Ended @ 49.28

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
ZUCC_ME Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
RetiredRaider Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 64.6 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 6.27
RetiredRaider Got a kill @ 6.27
Bot - 2 Was eliminated @ 10.00
ZUCC_ME Got a kill @ 10.00
Round Ended @ 10.43

Round #4 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 659.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 185.3 ft.
ZUCC_ME Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 231.4 ft.
RetiredRaider Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.

Round #4 Event log

Bot - 4 Got a kill @ 4.50
ZUCC_ME Was eliminated @ 4.50
ZUCC_ME Took over bot @ 7.02
Bot - 4 Chopped a ball @ 15.23
Bot - 2 Got a kill @ 16.42
ZUCC_ME Was eliminated @ 16.42
Bot - 2 Got a kill @ 27.35
RetiredRaider Was eliminated @ 27.35
Bot - 2 Hit a bonus ball @ 27.58
RetiredRaider Got bonus balled @ 27.58
Round Ended @ 27.69

Round #5 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
ZUCC_ME Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 90.5 ft.
RetiredRaider Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 46.1 ft.

Round #5 Event log

Bot - 4 Got a kill @ 2.28
RetiredRaider Was eliminated @ 2.28
Bot - 1 Got a kill @ 3.77
Bot - 4 Was eliminated @ 3.77
Bot - 1 Hit a bonus bounce @ 3.88
Bot - 4 Got bonus bounced @ 3.88
Bot - 1 Was eliminated @ 6.42
Bot - 2 Got a kill @ 6.42
Bot - 1 Got bonus balled @ 6.52
Bot - 2 Hit a bonus ball @ 6.52
Bot - 2 Was eliminated @ 14.04
ZUCC_ME Got a kill @ 14.04
Bot - 2 Got bonus balled @ 14.16
ZUCC_ME Hit a bonus ball @ 14.16
Round Ended @ 14.33

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback