2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 Bot - 3 4 1 4 N/A 0
#2 90 Bot - 1 1 0 1 N/A 0
#3 90 Bot - 5 4 1 4 N/A 0
#4 10 Bot - 4 1 3 0.3 N/A 0
#5 8 ZUCC_ME 1 4 0.2 Un-ranked 3
#6 0 Anon-1406 0 3 0 Un-ranked 1
#7 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #396977 (12-06-2019 @ 04:33am)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Anon-1406 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
ZUCC_ME Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 118.9 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.73
Bot - 5 Got a kill @ 1.73
Bot - 2 Was eliminated @ 1.88
Bot - 5 Got a kill @ 1.88
Bot - 3 Got a kill @ 3.47
ZUCC_ME Was eliminated @ 3.47
Bot - 3 Hit a bonus ball @ 3.57
ZUCC_ME Got bonus balled @ 3.57
Round Ended @ 3.75

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
ZUCC_ME Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 235.4 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.57
Bot - 4 Got a kill @ 1.57
Bot - 1 Bounced a player @ 3.42
Bot - 4 Took a bounce @ 3.42
Bot - 4 Was eliminated @ 8.16
Bot - 3 Got a kill @ 8.16
Bot - 3 Got a kill @ 9.51
ZUCC_ME Was eliminated @ 9.51
Bot - 3 Hit a bonus ball @ 9.62
ZUCC_ME Got bonus balled @ 9.62
Bot - 3 Was eliminated @ 9.66
ZUCC_ME Got a kill @ 9.66
Bot - 3 Traded out @ 9.66
ZUCC_ME Got the trade @ 9.66
Bot - 3 Hit a bonus ball @ 9.76
ZUCC_ME Got bonus balled @ 9.76
ZUCC_ME Took over bot @ 11.18
Bot - 1 Got a kill @ 11.43
ZUCC_ME Was eliminated @ 11.43
Round Ended @ 11.85

Round #3 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 113.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
ZUCC_ME Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 118.8 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.76
Bot - 5 Got a kill @ 1.76
Bot - 3 Got a kill @ 3.43
ZUCC_ME Was eliminated @ 3.43
Bot - 4 Was eliminated @ 4.78
Bot - 5 Got a kill @ 4.78
Round Ended @ 5.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback