2D Paintball
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D3 - Novice 3v3 👀

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 Bot - 1 3 0 3 N/A 0
#2 0 TheMoose 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #39299 (03-16-2016 @ 07:07pm)

Round #1 Recap Round length: 0:21 / Team Blue Scored

TheMoose Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.

Round #1 Event log

TheMoose Was eliminated @ 21.20
Bot - 1 Got a kill @ 21.20
TheMoose Got bonus bounced @ 21.36
Bot - 1 Hit a bonus bounce @ 21.36

Round #2 Recap Round length: 0:01 / Team Blue Scored

TheMoose Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 108.5 ft.

Round #2 Event log

TheMoose Was eliminated @ 1.15
Bot - 1 Got a kill @ 1.15

Round #3 Recap Round length: 0:18 / Team Blue Scored

TheMoose Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 2 Swabs 1 Ran 174.5 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 6.02
Bot - 1 Swabbed @ 9.15
Bot - 1 Chopped a ball @ 15.89
TheMoose Was eliminated @ 18.35
Bot - 1 Got a kill @ 18.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback