2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Bot - 1 5 2 2.5 N/A 0
#2 73 Angelicrage 5 6 0.8 Un-ranked 2
#3 67 Bot - 5 3 3 1 N/A 0
#4 60 Bot - 3 1 2 0.5 N/A 0
#5 36 Bot - 4 1 2 0.5 N/A 0
#6 35 Bot - 2 1 1 1 N/A 0
Campaign

2D Paintball Match Log #392214 (11-11-2019 @ 08:54am)

Round #1 Recap Round length: 0:55 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 317.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 196.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 258.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 169.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Angelicrage Got 2 kills Took 1 bounces Fired 82 shots Reloads 1 Chops 0 Swabs 3 Ran 246 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 5.33
Bot - 4 Got a kill @ 5.33
Bot - 5 Got bonus balled @ 5.59
Bot - 4 Hit a bonus ball @ 5.59
Bot - 1 Got a kill @ 11.39
Angelicrage Was eliminated @ 11.39
Bot - 1 Took a bounce @ 11.49
Angelicrage Bounced a player @ 11.49
Bot - 1 Hit a bonus ball @ 11.52
Angelicrage Got bonus balled @ 11.52
Bot - 4 Chopped a ball @ 12.67
Angelicrage Took over bot @ 13.92
Angelicrage Was eliminated @ 14.14
Bot - 1 Got a kill @ 14.14
Angelicrage Took over bot @ 17.64
Bot - 3 Bounced a player @ 39.49
Angelicrage Took a bounce @ 39.49
Angelicrage Bounced a player @ 40.52
Bot - 3 Took a bounce @ 40.52
Bot - 3 Was eliminated @ 40.54
Angelicrage Got a kill @ 40.54
Bot - 3 Got bonus balled @ 40.70
Angelicrage Hit a bonus ball @ 40.70
Angelicrage Reloaded @ 46.35
Angelicrage Swabbed @ 49.28
Angelicrage Swabbed @ 50.49
Angelicrage Swabbed @ 51.51
Bot - 1 Was eliminated @ 55.49
Angelicrage Got a kill @ 55.49
Bot - 1 Got bonus balled @ 55.66
Angelicrage Hit a bonus ball @ 55.66
Round Ended @ 55.80

Round #2 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 141.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 1 Swabs 1 Ran 400 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 180 shots Reloads 1 Chops 3 Swabs 3 Ran 293.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 174 shots Reloads 0 Chops 0 Swabs 0 Ran 327.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 0 Swabs 0 Ran 256.2 ft.
Angelicrage Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.93
Bot - 1 Chopped a ball @ 4.75
Bot - 3 Swabbed @ 5.73
Bot - 1 Was eliminated @ 6.69
Angelicrage Got a kill @ 6.69
Bot - 1 Got bonus balled @ 6.82
Angelicrage Hit a bonus ball @ 6.82
Angelicrage Was eliminated @ 7.31
Bot - 1 Got a kill @ 7.31
Bot - 1 Got the trade @ 7.31
Angelicrage Traded out @ 7.31
Bot - 3 Chopped a ball @ 11.25
Bot - 3 Swabbed @ 16.67
Bot - 3 Chopped a ball @ 19.97
Bot - 3 Swabbed @ 26.57
Bot - 2 Chopped a ball @ 31.33
Bot - 2 Swabbed @ 36.61
Bot - 5 Was eliminated @ 36.91
Bot - 2 Got a kill @ 36.91
Bot - 3 Reloaded @ 43.14
Round Ended @ 90.02

Round #3 Recap Round length: 1:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 1 Swabs 1 Ran 342.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 1 Swabs 1 Ran 268.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 345.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 373.1 ft.
Angelicrage Got 2 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 52.4 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 5.04
Bot - 3 Got a kill @ 5.04
Angelicrage Was eliminated @ 5.46
Bot - 1 Got a kill @ 5.46
Bot - 1 Hit a bonus bounce @ 5.64
Angelicrage Got bonus bounced @ 5.64
Bot - 1 Chopped a ball @ 28.63
Bot - 2 Chopped a ball @ 32.29
Bot - 1 Swabbed @ 34.59
Bot - 2 Swabbed @ 37.58
Angelicrage Took over bot @ 44.09
Bot - 3 Was eliminated @ 59.85
Angelicrage Got a kill @ 59.85
Bot - 5 Got a kill @ 67.94
Angelicrage Was eliminated @ 67.94
Bot - 5 Was eliminated @ 68.23
Angelicrage Got a kill @ 68.23
Bot - 5 Traded out @ 68.23
Angelicrage Got the trade @ 68.23
Round Ended @ 68.37

Round #4 Recap Round length: 1:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 0 Swabs 0 Ran 364 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 282.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 109 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 0 Swabs 0 Ran 329.7 ft.
Angelicrage Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 1.96
Bot - 5 Got a kill @ 1.96
Bot - 1 Got a kill @ 24.67
Bot - 2 Was eliminated @ 24.67
Bot - 5 Got a kill @ 70.39
Angelicrage Was eliminated @ 70.39
Bot - 5 Hit a bonus ball @ 70.52
Angelicrage Got bonus balled @ 70.52
Bot - 5 Hit a bonus ball @ 70.65
Angelicrage Got bonus balled @ 70.65
Round Ended @ 70.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback