2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 103 jon 3 1 3 Un-ranked 4
#2 100 Bot - 2 5 0 5 N/A 0
#3 62 Bot - 4 1 1 1 N/A 0
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 10 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #392116 (11-10-2019 @ 06:54pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 117.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
jon Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 227.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 1 Ran 148.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 118 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.53
Bot - 2 Got a kill @ 1.53
Bot - 4 Chopped a ball @ 1.99
Bot - 2 Got a kill @ 2.16
Bot - 5 Was eliminated @ 2.16
Bot - 4 Swabbed @ 8.24
Bot - 3 Was eliminated @ 11.57
jon Got a kill @ 11.57
Round Ended @ 11.99

Round #2 Recap Round length: 0:27 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 191.1 ft.
jon Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 389.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 233.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.94
Bot - 5 Was eliminated @ 1.94
Bot - 1 Was eliminated @ 7.61
Bot - 2 Got a kill @ 7.61
Bot - 1 Got bonus balled @ 7.82
Bot - 4 Hit a bonus ball @ 7.82
jon Was eliminated @ 10.82
Bot - 3 Got a kill @ 10.82
jon Took over bot @ 15.16
jon Chopped a ball @ 21.07
Bot - 3 Was eliminated @ 27.18
jon Got a kill @ 27.18
Round Ended @ 27.60

Round #3 Recap Round length: 0:36 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 260.8 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 218.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 93 shots Reloads 0 Chops 1 Swabs 1 Ran 204.4 ft.
jon Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 250.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.

Round #3 Event log

Bot - 2 Took a bounce @ 1.99
Bot - 5 Bounced a player @ 1.99
Bot - 3 Chopped a ball @ 2.05
Bot - 3 Swabbed @ 7.68
Bot - 5 Got a kill @ 12.24
Bot - 4 Was eliminated @ 12.24
Bot - 5 Was eliminated @ 12.27
Bot - 4 Got a kill @ 12.27
Bot - 5 Traded out @ 12.27
Bot - 4 Got the trade @ 12.27
Bot - 5 Got bonus balled @ 12.42
Bot - 4 Hit a bonus ball @ 12.42
Bot - 3 Took a bounce @ 28.71
jon Bounced a player @ 28.71
jon Got a kill @ 29.12
Bot - 3 Was eliminated @ 29.12
Bot - 2 Got a kill @ 35.79
Bot - 1 Was eliminated @ 35.79
Round Ended @ 36.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback