2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 jon 7 3 2.3 Un-ranked 4
#2 80 Bot - 2 3 2 1.5 N/A 0
#3 58 Bot - 5 2 4 0.5 N/A 0
#4 50 Bot - 1 4 4 1 N/A 0
#5 22 Bot - 4 2 3 0.6 N/A 0
#6 20 Bot - 3 2 4 0.5 N/A 0
#7 10 Anon-3753 1 2 0.5 Un-ranked 3
Campaign

2D Paintball Match Log #392113 (11-10-2019 @ 06:46pm)

Round #1 Recap Round length: 0:20 / Team Red Scored

Anon-3753 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 202.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 198.8 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 183.7 ft.
jon Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 243.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 185.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 179.1 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 9.36
Bot - 2 Got a kill @ 9.45
Bot - 3 Was eliminated @ 9.45
Bot - 2 Hit a bonus bounce @ 9.55
Bot - 3 Got bonus bounced @ 9.55
jon Was eliminated @ 12.93
Bot - 5 Got a kill @ 12.93
Bot - 5 Was eliminated @ 13.00
jon Got a kill @ 13.00
Bot - 5 Traded out @ 13.00
jon Got the trade @ 13.00
jon Got bonus balled @ 13.06
Bot - 5 Hit a bonus ball @ 13.06
Bot - 5 Got bonus balled @ 13.14
jon Hit a bonus ball @ 13.14
jon Took over bot @ 15.52
jon Got a kill @ 19.82
Bot - 1 Was eliminated @ 19.82
jon Was eliminated @ 19.89
Bot - 1 Got a kill @ 19.89
jon Traded out @ 19.89
Bot - 1 Got the trade @ 19.89
jon Got bonus balled @ 20.02
Bot - 1 Hit a bonus ball @ 20.02
jon Got bonus balled @ 20.14
Bot - 1 Hit a bonus ball @ 20.14
Round Ended @ 20.25

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 208.7 ft.
jon Got 2 kills Took 1 bounces Fired 59 shots Reloads 0 Chops 2 Swabs 0 Ran 265.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.86
Bot - 3 Got a kill @ 1.86
Bot - 1 Got a kill @ 3.30
Bot - 4 Was eliminated @ 3.30
Bot - 1 Hit a bonus ball @ 3.46
Bot - 4 Got bonus balled @ 3.46
Bot - 1 Was eliminated @ 3.60
Bot - 4 Got a kill @ 3.60
Bot - 1 Traded out @ 3.60
Bot - 4 Got the trade @ 3.60
Bot - 1 Got bonus balled @ 3.73
Bot - 4 Hit a bonus ball @ 3.73
Bot - 5 Was eliminated @ 10.89
jon Got a kill @ 10.89
jon Chopped a ball @ 12.92
jon Chopped a ball @ 14.06
Bot - 3 Bounced a player @ 15.23
jon Took a bounce @ 15.23
jon Got a kill @ 16.20
Bot - 3 Was eliminated @ 16.20
Round Ended @ 16.63

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 206.7 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.
jon Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 186.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 1.40
Bot - 4 Bounced a player @ 1.40
Bot - 3 Got a kill @ 1.81
Bot - 4 Was eliminated @ 1.81
Bot - 5 Hit a bonus ball @ 1.98
Bot - 4 Got bonus balled @ 1.98
Bot - 1 Bounced a player @ 7.26
Bot - 2 Took a bounce @ 7.26
Bot - 1 Got a kill @ 7.28
Bot - 2 Was eliminated @ 7.28
Bot - 3 Was eliminated @ 7.96
Bot - 2 Got a kill @ 7.96
jon Got a kill @ 13.30
Bot - 1 Was eliminated @ 13.30
jon Was eliminated @ 15.30
Bot - 5 Got a kill @ 15.30
jon Got bonus balled @ 15.44
Bot - 5 Hit a bonus ball @ 15.44
Round Ended @ 15.59

Round #4 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 207 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 207.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 185.6 ft.
jon Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 232.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 193.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 187.6 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 9.80
Bot - 1 Chopped a ball @ 10.46
Bot - 1 Was eliminated @ 14.44
Bot - 4 Got a kill @ 14.44
Bot - 4 Was eliminated @ 14.47
Bot - 1 Got a kill @ 14.47
Bot - 1 Got the trade @ 14.47
Bot - 4 Traded out @ 14.47
Bot - 4 Hit a bonus ball @ 14.57
Bot - 1 Got bonus balled @ 14.57
Bot - 1 Hit a bonus ball @ 14.61
Bot - 4 Got bonus balled @ 14.61
Bot - 1 Hit a bonus ball @ 14.74
Bot - 4 Got bonus balled @ 14.74
Bot - 2 Got a kill @ 16.50
Bot - 3 Was eliminated @ 16.50
jon Got a kill @ 23.25
Bot - 5 Was eliminated @ 23.25
Round Ended @ 23.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback