2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 276 Zhulu 12 0 12 Un-ranked 0
#2 80 Bot - 2 2 3 0.6 N/A 0
#3 70 Bot - 4 1 3 0.3 N/A 0
#4 30 Bot - 1 3 5 0.6 N/A 0
#5 21 Bot - 3 2 5 0.4 N/A 0
#6 10 Bot - 5 1 5 0.2 N/A 0
Campaign

2D Paintball Match Log #38997 (03-16-2016 @ 02:43am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Zhulu Got 3 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 51.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 109.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 1 Ran 163 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.

Round #1 Event log

Zhulu Got a kill @ 0.85
Bot - 3 Was eliminated @ 0.85
Zhulu Hit a bonus bounce @ 0.88
Bot - 3 Got bonus bounced @ 0.88
Zhulu Got a kill @ 1.11
Bot - 5 Was eliminated @ 1.11
Bot - 4 Chopped a ball @ 2.34
Bot - 2 Was eliminated @ 5.02
Bot - 1 Got a kill @ 5.02
Bot - 4 Swabbed @ 8.75
Zhulu Got a kill @ 9.26
Bot - 1 Was eliminated @ 9.26
Zhulu Hit a bonus ball @ 9.31
Bot - 1 Got bonus balled @ 9.31

Round #2 Recap Round length: 0:06 / Team Red Scored

Zhulu Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 52 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 122.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 118.1 ft.

Round #2 Event log

Zhulu Got a kill @ 0.66
Bot - 1 Was eliminated @ 0.66
Zhulu Hit a bonus ball @ 0.78
Bot - 1 Got bonus balled @ 0.78
Bot - 3 Was eliminated @ 4.07
Bot - 2 Got a kill @ 4.07
Bot - 5 Was eliminated @ 5.87
Bot - 2 Got a kill @ 5.87

Round #3 Recap Round length: 0:08 / Team Red Scored

Zhulu Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 52.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 162.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 115.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.

Round #3 Event log

Zhulu Got a kill @ 0.56
Bot - 3 Was eliminated @ 0.56
Zhulu Hit a bonus ball @ 0.61
Bot - 3 Got bonus balled @ 0.61
Bot - 4 Chopped a ball @ 1.36
Bot - 5 Was eliminated @ 5.86
Bot - 4 Got a kill @ 5.86
Bot - 4 Was eliminated @ 6.31
Bot - 1 Got a kill @ 6.31
Zhulu Got a kill @ 8.48
Bot - 1 Was eliminated @ 8.48

Round #4 Recap Round length: 0:27 / Team Red Scored

Zhulu Got 3 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 196.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 192.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 109.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.

Round #4 Event log

Bot - 5 Got a kill @ 1.30
Bot - 2 Was eliminated @ 1.30
Bot - 4 Was eliminated @ 5.92
Bot - 3 Got a kill @ 5.92
Zhulu Got a kill @ 15.90
Bot - 3 Was eliminated @ 15.90
Zhulu Got a kill @ 19.60
Bot - 1 Was eliminated @ 19.60
Zhulu Got a kill @ 27.46
Bot - 5 Was eliminated @ 27.46
Zhulu Hit a bonus ball @ 27.61
Bot - 5 Got bonus balled @ 27.61

Round #5 Recap Round length: 0:53 / Team Red Scored

Zhulu Got 3 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 198.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 163.9 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 203 shots Reloads 0 Chops 2 Swabs 2 Ran 260.6 ft.

Round #5 Event log

Zhulu Bounced a player @ 0.75
Bot - 5 Took a bounce @ 0.75
Bot - 5 Was eliminated @ 0.86
Zhulu Got a kill @ 0.86
Bot - 5 Got bonus balled @ 0.90
Zhulu Hit a bonus ball @ 0.90
Bot - 5 Got bonus balled @ 1.00
Zhulu Hit a bonus ball @ 1.00
Bot - 1 Chopped a ball @ 2.23
Bot - 2 Chopped a ball @ 3.09
Bot - 4 Was eliminated @ 5.03
Bot - 1 Got a kill @ 5.03
Bot - 1 Swabbed @ 8.60
Bot - 2 Swabbed @ 10.16
Bot - 2 Was eliminated @ 13.82
Bot - 3 Got a kill @ 13.82
Bot - 3 Hit a bonus ball @ 14.07
Bot - 2 Got bonus balled @ 14.07
Bot - 3 Was eliminated @ 18.42
Zhulu Got a kill @ 18.42
Bot - 1 Chopped a ball @ 30.19
Bot - 1 Swabbed @ 37.93
Zhulu Bounced a player @ 44.70
Bot - 1 Took a bounce @ 44.70
Bot - 1 Was eliminated @ 53.10
Zhulu Got a kill @ 53.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback