2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 173 Zhulu 5 1 5 Un-ranked 0
#2 170 Bot - 2 5 1 5 N/A 0
#3 114 Bot - 4 5 3 1.6 N/A 0
#4 32 Bot - 5 3 5 0.6 N/A 0
#5 10 Bot - 3 1 5 0.2 N/A 0
#6 10 Bot - 1 1 5 0.2 N/A 0
#7 0 Anon-1665 0 7 0 Un-ranked 0
Campaign

2D Paintball Match Log #38986 (03-16-2016 @ 12:56am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Anon-1665 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Zhulu Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 47.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.

Round #1 Event log

Bot - 4 Got a kill @ 3.10
Bot - 3 Was eliminated @ 3.10
Bot - 4 Hit a bonus ball @ 3.27
Bot - 3 Got bonus balled @ 3.27
Bot - 1 Was eliminated @ 6.21
Bot - 2 Got a kill @ 6.21
Bot - 5 Got a kill @ 6.46
Bot - 4 Was eliminated @ 6.46
Bot - 5 Was eliminated @ 11.44
Bot - 2 Got a kill @ 11.44
Zhulu Was eliminated @ 11.52
Bot - 5 Got a kill @ 11.52

Round #2 Recap Round length: 0:07 / Team Red Scored

Zhulu Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 59.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 137.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.

Round #2 Event log

Zhulu Got a kill @ 0.73
Bot - 3 Was eliminated @ 0.73
Zhulu Hit a bonus ball @ 0.78
Bot - 3 Got bonus balled @ 0.78
Zhulu Hit a bonus ball @ 0.89
Bot - 3 Got bonus balled @ 0.89
Zhulu Got a kill @ 1.49
Bot - 5 Was eliminated @ 1.49
Bot - 4 Took a bounce @ 2.73
Bot - 1 Bounced a player @ 2.73
Bot - 2 Chopped a ball @ 6.83
Bot - 4 Got a kill @ 6.91
Bot - 1 Was eliminated @ 6.91
Bot - 4 Was eliminated @ 6.93
Bot - 1 Got a kill @ 6.93
Bot - 1 Got bonus balled @ 7.05
Bot - 4 Hit a bonus ball @ 7.05
Bot - 1 Got bonus balled @ 7.18
Bot - 4 Hit a bonus ball @ 7.18

Round #3 Recap Round length: 0:04 / Team Red Scored

Zhulu Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 30.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 111.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.24
Bot - 4 Got a kill @ 1.24
Bot - 5 Was eliminated @ 3.84
Bot - 2 Got a kill @ 3.84
Zhulu Got a kill @ 4.46
Bot - 1 Was eliminated @ 4.46

Round #4 Recap Round length: 0:08 / Team Red Scored

Zhulu Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 41.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 0.99
Zhulu Got a kill @ 0.99
Bot - 3 Got a kill @ 3.76
Bot - 4 Was eliminated @ 3.76
Bot - 3 Took a bounce @ 3.88
Bot - 4 Bounced a player @ 3.88
Bot - 5 Hit a bonus bounce @ 4.01
Bot - 4 Got bonus bounced @ 4.01
Bot - 4 Got a kill @ 4.03
Bot - 3 Was eliminated @ 4.03
Bot - 4 Got bonus balled @ 4.11
Bot - 5 Hit a bonus ball @ 4.11
Bot - 5 Got a kill @ 7.59
Bot - 2 Was eliminated @ 7.59
Bot - 5 Was eliminated @ 7.61
Bot - 2 Got a kill @ 7.61
Bot - 5 Hit a bonus ball @ 7.73
Bot - 2 Got bonus balled @ 7.73

Round #5 Recap Round length: 0:06 / Team Red Scored

Zhulu Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 63.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 119.4 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 1.33
Bot - 2 Got a kill @ 1.33
Zhulu Got a kill @ 5.78
Bot - 5 Was eliminated @ 5.78
Zhulu Hit a bonus ball @ 5.92
Bot - 5 Got bonus balled @ 5.92
Bot - 4 Got a kill @ 5.93
Bot - 1 Was eliminated @ 5.93
Bot - 4 Hit a bonus ball @ 6.00
Bot - 1 Got bonus balled @ 6.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback