2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 114 alexander232 5 4 1.2 Un-ranked 4
#2 102 Bot - 2 4 1 4 N/A 0
#3 86 RatchetR46 5 6 0.8 Un-ranked 32
#4 76 Bot - 4 2 1 2 N/A 0
#5 15 Bot - 3 1 2 0.5 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #388937 (10-24-2019 @ 07:39am)

Round #1 Recap Round length: 1:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 191 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
alexander232 Got 2 kills Took 0 bounces Fired 72 shots Reloads 1 Chops 1 Swabs 0 Ran 425 ft.
RatchetR46 Got 3 kills Took 1 bounces Fired 114 shots Reloads 0 Chops 1 Swabs 4 Ran 241.3 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 0.61
RatchetR46 Got a kill @ 0.61
Bot - 3 Chopped a ball @ 4.06
RatchetR46 Chopped a ball @ 5.22
RatchetR46 Swabbed @ 8.61
Bot - 1 Was eliminated @ 9.20
alexander232 Got a kill @ 9.20
Bot - 1 Got bonus balled @ 9.34
alexander232 Hit a bonus ball @ 9.34
Bot - 3 Swabbed @ 10.04
RatchetR46 Was eliminated @ 15.55
alexander232 Got a kill @ 15.55
RatchetR46 Got bonus bounced @ 15.83
alexander232 Hit a bonus bounce @ 15.83
alexander232 Was eliminated @ 15.94
RatchetR46 Got a kill @ 15.94
alexander232 Traded out @ 15.94
RatchetR46 Got the trade @ 15.94
alexander232 Took over bot @ 18.47
RatchetR46 Took over bot @ 20.01
RatchetR46 Swabbed @ 37.58
RatchetR46 Swabbed @ 38.61
RatchetR46 Swabbed @ 39.69
alexander232 Reloaded @ 62.24
alexander232 Chopped a ball @ 66.80
alexander232 Was eliminated @ 66.94
RatchetR46 Got a kill @ 66.94
Round Ended @ 67.37

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 183.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
alexander232 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 229.3 ft.
RatchetR46 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 1 Ran 100.7 ft.

Round #2 Event log

Bot - 4 Got a kill @ 4.17
RatchetR46 Was eliminated @ 4.17
Bot - 4 Hit a bonus ball @ 4.42
RatchetR46 Got bonus balled @ 4.42
Bot - 1 Was eliminated @ 5.88
Bot - 2 Got a kill @ 5.88
Bot - 3 Got a kill @ 7.08
alexander232 Was eliminated @ 7.08
RatchetR46 Took over bot @ 8.32
alexander232 Took over bot @ 10.88
RatchetR46 Swabbed @ 17.11
alexander232 Was eliminated @ 19.95
RatchetR46 Got a kill @ 19.95
RatchetR46 Was eliminated @ 20.18
alexander232 Got a kill @ 20.18
alexander232 Got the trade @ 20.18
RatchetR46 Traded out @ 20.18
alexander232 Hit a bonus ball @ 20.36
RatchetR46 Got bonus balled @ 20.36
Round Ended @ 20.50

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 143.8 ft.
alexander232 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 257.8 ft.
RatchetR46 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 28.7 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.79
Bot - 4 Got a kill @ 1.79
Bot - 2 Was eliminated @ 3.22
RatchetR46 Got a kill @ 3.22
Bot - 2 Got bonus balled @ 3.31
RatchetR46 Hit a bonus ball @ 3.31
Bot - 2 Got bonus balled @ 3.42
RatchetR46 Hit a bonus ball @ 3.42
Bot - 2 Got a kill @ 3.47
RatchetR46 Was eliminated @ 3.47
RatchetR46 Traded out @ 3.47
Bot - 2 Got the trade @ 3.47
RatchetR46 Got bonus balled @ 3.62
Bot - 2 Hit a bonus ball @ 3.62
RatchetR46 Took over bot @ 5.35
Bot - 4 Chopped a ball @ 8.42
RatchetR46 Chopped a ball @ 13.22
Bot - 4 Swabbed @ 15.90
alexander232 Got a kill @ 18.83
RatchetR46 Was eliminated @ 18.83
Round Ended @ 19.26

Round #4 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
alexander232 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
RatchetR46 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.38
Bot - 2 Got a kill @ 2.38
Bot - 2 Got a kill @ 3.63
RatchetR46 Was eliminated @ 3.63
Bot - 2 Hit a bonus bounce @ 3.88
RatchetR46 Got bonus bounced @ 3.88
Bot - 2 Hit a bonus ball @ 3.99
RatchetR46 Got bonus balled @ 3.99
Bot - 3 Was eliminated @ 7.17
alexander232 Got a kill @ 7.17
Bot - 3 Got bonus balled @ 7.36
alexander232 Hit a bonus ball @ 7.36
Round Ended @ 7.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback