2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 HatecityMatt 9 3 3 Un-ranked 69
#2 91 Bot - 1 5 4 1.2 N/A 0
#3 70 Bot - 2 2 2 1 N/A 0
#4 61 Bot - 4 1 1 1 N/A 0
#5 15 Bot - 3 1 4 0.2 N/A 0
#6 0 Bot - 5 0 4 0 N/A 0
Tournament

2D Paintball Match Log #387458 (10-18-2019 @ 08:06am)

Round #1 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
HatecityMatt Got 3 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 53.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.

Round #1 Event log

HatecityMatt Got a kill @ 0.61
Bot - 3 Was eliminated @ 0.61
Bot - 5 Bounced a player @ 1.64
Bot - 2 Took a bounce @ 1.64
Bot - 1 Got a kill @ 1.74
Bot - 2 Was eliminated @ 1.74
Bot - 1 Hit a bonus ball @ 1.92
Bot - 2 Got bonus balled @ 1.92
Bot - 1 Was eliminated @ 3.22
HatecityMatt Got a kill @ 3.22
Bot - 1 Got bonus balled @ 3.33
HatecityMatt Hit a bonus ball @ 3.33
HatecityMatt Hit a bonus ball @ 3.42
Bot - 1 Got bonus balled @ 3.42
HatecityMatt Got a kill @ 3.92
Bot - 5 Was eliminated @ 3.92
HatecityMatt Hit a bonus ball @ 4.29
Bot - 5 Got bonus balled @ 4.29
Round Ended @ 4.32

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 165.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 144.3 ft.
HatecityMatt Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.36
Bot - 3 Was eliminated @ 1.36
Bot - 4 Chopped a ball @ 4.74
Bot - 5 Was eliminated @ 7.00
HatecityMatt Got a kill @ 7.00
Bot - 4 Swabbed @ 8.32
Bot - 1 Was eliminated @ 11.80
HatecityMatt Got a kill @ 11.80
Bot - 1 Got bonus balled @ 11.88
HatecityMatt Hit a bonus ball @ 11.88
Bot - 1 Got a kill @ 11.90
HatecityMatt Was eliminated @ 11.90
Bot - 1 Got the trade @ 11.90
HatecityMatt Traded out @ 11.90
Round Ended @ 12.07

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 160.3 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 115.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
HatecityMatt Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 46.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 1.06
HatecityMatt Got a kill @ 1.06
Bot - 5 Got bonus balled @ 1.14
HatecityMatt Hit a bonus ball @ 1.14
Bot - 3 Was eliminated @ 2.67
Bot - 4 Got a kill @ 2.67
Bot - 4 Hit a bonus ball @ 2.90
Bot - 3 Got bonus balled @ 2.90
HatecityMatt Was eliminated @ 3.09
Bot - 3 Got a kill @ 3.09
HatecityMatt Took over bot @ 5.15
Bot - 1 Chopped a ball @ 5.42
Bot - 1 Swabbed @ 8.92
Bot - 1 Got a kill @ 12.24
HatecityMatt Was eliminated @ 12.24
Bot - 2 Was eliminated @ 16.40
Bot - 1 Got a kill @ 16.40
Bot - 2 Got bonus bounced @ 16.52
Bot - 1 Hit a bonus bounce @ 16.52
Bot - 2 Got bonus balled @ 16.58
Bot - 1 Hit a bonus ball @ 16.58
Bot - 2 Bounced a player @ 16.65
Bot - 1 Took a bounce @ 16.65
Bot - 2 Got bonus balled @ 16.68
Bot - 1 Hit a bonus ball @ 16.68
Round Ended @ 16.72

Round #4 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 122.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 141.2 ft.
HatecityMatt Got 3 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 49.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 119.9 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 0.55
HatecityMatt Got a kill @ 0.55
Bot - 1 Was eliminated @ 1.17
HatecityMatt Got a kill @ 1.17
Bot - 1 Got a kill @ 1.36
Bot - 4 Was eliminated @ 1.36
Bot - 1 Hit a bonus ball @ 1.42
Bot - 4 Got bonus balled @ 1.42
Bot - 4 Chopped a ball @ 1.52
Bot - 3 Was eliminated @ 5.58
HatecityMatt Got a kill @ 5.58
Bot - 3 Got bonus balled @ 5.83
HatecityMatt Hit a bonus ball @ 5.83
Round Ended @ 5.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback