2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 193 KyFry 9 3 3 Un-ranked 14
#2 65 Bot - 4 1 1 1 N/A 0
#3 48 AGSRacing569 4 7 0.5 Un-ranked 1
#4 41 Bot - 2 1 3 0.3 N/A 0
#5 36 Bot - 1 1 1 1 N/A 0
#6 25 Bot - 3 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #386285 (10-12-2019 @ 11:13pm)

Round #1 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 1 Ran 189.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
KyFry Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
AGSRacing569 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 2 Swabs 0 Ran 134 ft.

Round #1 Event log

AGSRacing569 Chopped a ball @ 2.31
Bot - 3 Was eliminated @ 2.33
KyFry Got a kill @ 2.33
Bot - 3 Got a kill @ 2.38
KyFry Was eliminated @ 2.38
Bot - 3 Got the trade @ 2.38
KyFry Traded out @ 2.38
Bot - 1 Chopped a ball @ 2.99
AGSRacing569 Chopped a ball @ 4.08
Bot - 2 Was eliminated @ 4.10
AGSRacing569 Got a kill @ 4.10
KyFry Took over bot @ 4.73
Bot - 1 Swabbed @ 12.03
AGSRacing569 Got a kill @ 28.21
KyFry Was eliminated @ 28.21
KyFry Got a kill @ 28.38
AGSRacing569 Was eliminated @ 28.38
AGSRacing569 Traded out @ 28.38
KyFry Got the trade @ 28.38
AGSRacing569 Hit a bonus ball @ 28.40
KyFry Got bonus balled @ 28.40
KyFry Hit a bonus ball @ 28.47
AGSRacing569 Got bonus balled @ 28.47
KyFry Got bonus balled @ 28.48
AGSRacing569 Hit a bonus ball @ 28.48
Round Ended @ 28.52

Round #2 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 203.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 175.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 228.4 ft.
KyFry Got 3 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 1 Ran 166 ft.
AGSRacing569 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 107.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.89
KyFry Got a kill @ 2.89
Bot - 1 Got bonus balled @ 2.91
KyFry Hit a bonus ball @ 2.91
Bot - 3 Chopped a ball @ 8.76
Bot - 3 Swabbed @ 14.72
Bot - 3 Was eliminated @ 20.02
KyFry Got a kill @ 20.02
KyFry Chopped a ball @ 27.08
KyFry Swabbed @ 28.66
KyFry Got a kill @ 28.76
AGSRacing569 Was eliminated @ 28.76
Round Ended @ 29.19

Round #3 Recap Round length: 0:46 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 2 Swabs 1 Ran 203.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 267.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
KyFry Got 3 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 343.1 ft.
AGSRacing569 Got 0 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 0 Swabs 0 Ran 440.4 ft.

Round #3 Event log

Bot - 3 Got a kill @ 6.20
Bot - 4 Was eliminated @ 6.20
Bot - 1 Got a kill @ 12.50
Bot - 2 Was eliminated @ 12.50
Bot - 1 Hit a bonus ball @ 12.65
Bot - 2 Got bonus balled @ 12.65
Bot - 1 Chopped a ball @ 17.83
Bot - 1 Swabbed @ 23.61
KyFry Got a kill @ 23.76
AGSRacing569 Was eliminated @ 23.76
KyFry Hit a bonus ball @ 23.89
AGSRacing569 Got bonus balled @ 23.89
Bot - 1 Chopped a ball @ 26.30
AGSRacing569 Took over bot @ 27.29
KyFry Chopped a ball @ 31.73
KyFry Swabbed @ 33.62
KyFry Got a kill @ 40.01
AGSRacing569 Was eliminated @ 40.01
AGSRacing569 Took over bot @ 42.35
KyFry Got a kill @ 46.19
AGSRacing569 Was eliminated @ 46.19
Round Ended @ 46.60

Round #4 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 163.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
KyFry Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 1 Ran 173.7 ft.
AGSRacing569 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 220 ft.

Round #4 Event log

KyFry Swabbed @ 2.46
AGSRacing569 Chopped a ball @ 10.50
AGSRacing569 Was eliminated @ 11.65
Bot - 2 Got a kill @ 11.65
Bot - 2 Was eliminated @ 11.77
AGSRacing569 Got a kill @ 11.77
Bot - 2 Traded out @ 11.77
AGSRacing569 Got the trade @ 11.77
AGSRacing569 Hit a bonus ball @ 11.87
Bot - 2 Got bonus balled @ 11.87
AGSRacing569 Got bonus balled @ 11.92
Bot - 2 Hit a bonus ball @ 11.92
AGSRacing569 Hit a bonus ball @ 11.97
Bot - 2 Got bonus balled @ 11.97
Bot - 1 Chopped a ball @ 13.22
Bot - 3 Was eliminated @ 13.52
KyFry Got a kill @ 13.52
KyFry Hit a bonus ball @ 13.56
Bot - 3 Got bonus balled @ 13.56
KyFry Hit a bonus ball @ 13.64
Bot - 3 Got bonus balled @ 13.64
AGSRacing569 Took over bot @ 14.52
Bot - 4 Got a kill @ 18.77
AGSRacing569 Was eliminated @ 18.77
Round Ended @ 19.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback