2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Anon-3032 4 0 4 Un-ranked 1
#2 106 Bot - 4 5 1 5 N/A 0
#3 25 Bot - 2 0 2 0 N/A 0
#4 20 Bot - 1 2 3 0.6 N/A 0
#5 10 shadow212114 1 3 0.3 Un-ranked 2
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #386005 (10-11-2019 @ 12:25pm)

Round #1 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 181 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Anon-3032 Got 2 kills Took 0 bounces Fired 191 shots Reloads 1 Chops 2 Swabs 2 Ran 68.1 ft.
shadow212114 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 263.7 ft.

Round #1 Event log

shadow212114 Got a kill @ 4.48
Bot - 2 Was eliminated @ 4.48
Bot - 1 Got a kill @ 6.30
Bot - 4 Was eliminated @ 6.30
Bot - 3 Was eliminated @ 6.48
Bot - 4 Got a kill @ 6.48
Anon-3032 Chopped a ball @ 16.94
Bot - 1 Was eliminated @ 17.72
Anon-3032 Got a kill @ 17.72
Bot - 1 Got bonus balled @ 17.84
Anon-3032 Hit a bonus ball @ 17.84
Anon-3032 Swabbed @ 18.89
Anon-3032 Chopped a ball @ 25.16
Anon-3032 Reloaded @ 28.26
Anon-3032 Swabbed @ 30.75
Anon-3032 Got a kill @ 36.39
shadow212114 Was eliminated @ 36.39
Round Ended @ 36.81

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Anon-3032 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 23.8 ft.
shadow212114 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 104.4 ft.

Round #2 Event log

Anon-3032 Chopped a ball @ 1.52
Bot - 1 Was eliminated @ 1.59
Bot - 4 Got a kill @ 1.59
Bot - 3 Was eliminated @ 6.21
Bot - 4 Got a kill @ 6.21
Bot - 4 Got a kill @ 8.62
shadow212114 Was eliminated @ 8.62
Bot - 4 Hit a bonus ball @ 8.86
shadow212114 Got bonus balled @ 8.86
Round Ended @ 8.96

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 163.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
Anon-3032 Got 2 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
shadow212114 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 141.2 ft.

Round #3 Event log

shadow212114 Chopped a ball @ 1.60
Bot - 3 Was eliminated @ 6.61
Bot - 4 Got a kill @ 6.61
Anon-3032 Got a kill @ 8.59
shadow212114 Was eliminated @ 8.59
Bot - 1 Got a kill @ 9.58
Bot - 2 Was eliminated @ 9.58
Bot - 1 Chopped a ball @ 9.64
Bot - 1 Was eliminated @ 13.00
Anon-3032 Got a kill @ 13.00
Bot - 1 Got bonus balled @ 13.25
Anon-3032 Hit a bonus ball @ 13.25
Round Ended @ 13.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback