2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 OhanaPaco 5 1 5 Un-ranked 7
#2 92 Bot - 2 4 1 4 N/A 0
#3 50 Bot - 4 0 0 0 N/A 0
#4 16 Bot - 1 1 3 0.3 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #385324 (10-08-2019 @ 08:20pm)

Round #1 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 191.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 197.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 182 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 143.3 ft.
OhanaPaco Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 62.7 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 0.93
OhanaPaco Got a kill @ 0.93
Bot - 5 Chopped a ball @ 3.58
Bot - 5 Was eliminated @ 9.80
OhanaPaco Got a kill @ 9.80
Bot - 1 Was eliminated @ 20.27
Bot - 2 Got a kill @ 20.27
Bot - 1 Got bonus balled @ 20.54
Bot - 2 Hit a bonus ball @ 20.54
Round Ended @ 20.63

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 159 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
OhanaPaco Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 256.4 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.45
Bot - 3 Was eliminated @ 2.45
Bot - 1 Was eliminated @ 4.04
Bot - 2 Got a kill @ 4.04
Bot - 1 Got bonus balled @ 4.21
Bot - 2 Hit a bonus ball @ 4.21
Bot - 2 Chopped a ball @ 7.87
Bot - 2 Bounced a player @ 10.31
Bot - 5 Took a bounce @ 10.31
Bot - 5 Was eliminated @ 11.40
OhanaPaco Got a kill @ 11.40
Round Ended @ 11.83

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 118.8 ft.
OhanaPaco Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.74
OhanaPaco Got a kill @ 2.74
Bot - 2 Was eliminated @ 2.77
Bot - 3 Got a kill @ 2.77
Bot - 1 Got a kill @ 3.22
OhanaPaco Was eliminated @ 3.22
Bot - 1 Got the trade @ 3.22
OhanaPaco Traded out @ 3.22
Bot - 2 Got a kill @ 3.32
Bot - 5 Was eliminated @ 3.32
Bot - 1 Hit a bonus ball @ 3.39
OhanaPaco Got bonus balled @ 3.39
OhanaPaco Took over bot @ 5.88
Bot - 3 Was eliminated @ 15.45
OhanaPaco Got a kill @ 15.45
Round Ended @ 15.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback