2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 3 3 0 3 N/A 0
#2 116 Bot - 5 4 0 4 N/A 0
#3 80 Bot - 1 2 1 2 N/A 0
#4 4 Sandata 1 5 0.2 Un-ranked 7
#5 0 Bot - 2 0 1 0 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
#7 0 Bot - 6 0 1 0 N/A 0
Campaign

2D Paintball Match Log #385190 (10-08-2019 @ 09:20am)

Round #1 Recap Round length: 0:38 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 213.3 ft.
Sandata Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 293.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 442 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 2 Swabs 2 Ran 224.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 354.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 235.6 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 8.09
Bot - 3 Got a kill @ 10.51
Sandata Was eliminated @ 10.51
Sandata Got bonus balled @ 10.64
Bot - 3 Hit a bonus ball @ 10.64
Sandata Took over bot @ 12.33
Bot - 3 Swabbed @ 16.59
Bot - 3 Chopped a ball @ 17.65
Bot - 3 Got a kill @ 21.93
Sandata Was eliminated @ 21.93
Bot - 3 Hit a bonus ball @ 22.21
Sandata Got bonus balled @ 22.21
Sandata Took over bot @ 28.46
Bot - 3 Swabbed @ 33.59
Sandata Was eliminated @ 37.77
Bot - 1 Got a kill @ 37.77
Round Ended @ 38.19

Round #2 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Sandata Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 186.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 191.7 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 3.73
Bot - 5 Got a kill @ 3.73
Bot - 1 Was eliminated @ 7.24
Sandata Got a kill @ 7.24
Bot - 1 Got a kill @ 7.67
Sandata Was eliminated @ 7.67
Bot - 1 Got the trade @ 7.67
Sandata Traded out @ 7.67
Sandata Took over bot @ 12.06
Bot - 3 Chopped a ball @ 18.95
Sandata Was eliminated @ 20.80
Bot - 3 Got a kill @ 20.80
Round Ended @ 21.23

Round #3 Recap Round length: 0:03 / Team Blue Scored

Sandata Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 6.5 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 1.64
Bot - 5 Got a kill @ 1.64
Bot - 2 Was eliminated @ 1.70
Bot - 5 Got a kill @ 1.70
Bot - 6 Took over bot @ 3.19
Bot - 5 Got a kill @ 3.23
Bot - 6 Was eliminated @ 3.23
Bot - 5 Hit a bonus ball @ 3.49
Bot - 6 Got bonus balled @ 3.49
Round Ended @ 3.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback