2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 ace32 4 2 2 Un-ranked 15
#2 87 Bot - 1 5 3 1.6 N/A 0
#3 56 Bot - 2 3 2 1.5 N/A 0
#4 46 Bot - 5 2 3 0.6 N/A 0
#5 35 Bot - 3 1 3 0.3 N/A 0
#6 23 Bot - 4 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #383769 (09-29-2019 @ 04:38pm)

Round #1 Recap Round length: 1:11 / Team Red Scored

Bot - 1 Got 2 kills Took 2 bounces Fired 154 shots Reloads 0 Chops 0 Swabs 0 Ran 356.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 174 shots Reloads 0 Chops 0 Swabs 0 Ran 214.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 174 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
ace32 Got 1 kills Took 0 bounces Fired 181 shots Reloads 2 Chops 1 Swabs 0 Ran 243.6 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.72
Bot - 3 Was eliminated @ 1.72
ace32 Chopped a ball @ 5.12
ace32 Bounced a player @ 8.18
Bot - 1 Took a bounce @ 8.18
Bot - 5 Was eliminated @ 13.37
Bot - 4 Got a kill @ 13.37
Bot - 5 Got bonus balled @ 13.52
Bot - 4 Hit a bonus ball @ 13.52
Bot - 5 Got bonus balled @ 13.64
Bot - 4 Hit a bonus ball @ 13.64
Bot - 4 Chopped a ball @ 13.88
Bot - 4 Swabbed @ 18.21
Bot - 1 Got a kill @ 19.03
Bot - 4 Was eliminated @ 19.03
ace32 Reloaded @ 25.28
Bot - 1 Got a kill @ 30.89
ace32 Was eliminated @ 30.89
ace32 Took over bot @ 36.09
ace32 Reloaded @ 58.76
Bot - 1 Was eliminated @ 71.00
ace32 Got a kill @ 71.00
Bot - 1 Got bonus bounced @ 71.02
ace32 Hit a bonus bounce @ 71.02
Bot - 1 Got bonus balled @ 71.15
ace32 Hit a bonus ball @ 71.15
Round Ended @ 71.30

Round #2 Recap Round length: 0:42 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 185.1 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 253.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 0 Swabs 0 Ran 217.9 ft.
ace32 Got 3 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 231.6 ft.

Round #2 Event log

Bot - 5 Got a kill @ 5.15
Bot - 4 Was eliminated @ 5.15
Bot - 5 Hit a bonus ball @ 5.26
Bot - 4 Got bonus balled @ 5.26
Bot - 5 Bounced a player @ 12.64
Bot - 2 Took a bounce @ 12.64
Bot - 1 Got a kill @ 17.51
Bot - 2 Was eliminated @ 17.51
Bot - 1 Hit a bonus ball @ 17.64
Bot - 2 Got bonus balled @ 17.64
Bot - 1 Hit a bonus ball @ 17.78
Bot - 2 Got bonus balled @ 17.78
Bot - 1 Was eliminated @ 20.29
ace32 Got a kill @ 20.29
ace32 Hit a bonus ball @ 20.39
Bot - 1 Got bonus balled @ 20.39
ace32 Hit a bonus ball @ 20.49
Bot - 1 Got bonus balled @ 20.49
Bot - 5 Was eliminated @ 35.26
ace32 Got a kill @ 35.26
Bot - 5 Got bonus balled @ 35.38
ace32 Hit a bonus ball @ 35.38
Bot - 5 Got bonus balled @ 35.46
ace32 Hit a bonus ball @ 35.46
ace32 Got a kill @ 42.00
Bot - 3 Was eliminated @ 42.00
ace32 Hit a bonus ball @ 42.08
Bot - 3 Got bonus balled @ 42.08
Bot - 3 Got bonus balled @ 42.18
ace32 Hit a bonus ball @ 42.18
Round Ended @ 42.23

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 159.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 165.2 ft.
ace32 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 101.8 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 1.63
Bot - 3 Got a kill @ 2.90
Bot - 4 Was eliminated @ 2.90
Bot - 2 Chopped a ball @ 3.89
Bot - 5 Swabbed @ 7.66
Bot - 2 Was eliminated @ 7.71
Bot - 5 Got a kill @ 7.71
ace32 Was eliminated @ 9.99
Bot - 1 Got a kill @ 9.99
Round Ended @ 10.42

Round #4 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 1 Swabs 1 Ran 229 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.
ace32 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 230.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.73
Bot - 4 Got a kill @ 1.73
Bot - 1 Got bonus balled @ 1.84
Bot - 4 Hit a bonus ball @ 1.84
Bot - 1 Got a kill @ 1.87
Bot - 1 Got the trade @ 1.87
Bot - 4 Traded out @ 1.87
Bot - 4 Was eliminated @ 1.87
Bot - 2 Chopped a ball @ 7.06
Bot - 2 Swabbed @ 11.16
Bot - 5 Was eliminated @ 19.60
Bot - 2 Got a kill @ 19.60
Bot - 2 Hit a bonus bounce @ 19.73
Bot - 5 Got bonus bounced @ 19.73
Bot - 3 Took a bounce @ 22.32
Bot - 2 Bounced a player @ 22.32
Bot - 3 Was eliminated @ 22.47
Bot - 2 Got a kill @ 22.47
Bot - 3 Got bonus balled @ 22.85
Bot - 2 Hit a bonus ball @ 22.85
Round Ended @ 22.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback