2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 micahcampo 4 0 4 Un-ranked 10
#2 100 Bot - 3 2 0 2 N/A 0
#3 91 Bot - 1 3 1 3 N/A 0
#4 12 Bot - 4 1 2 0.5 N/A 0
#5 0 joshuy 0 6 0 Un-ranked 1
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #381811 (09-19-2019 @ 03:53pm)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
joshuy Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 49.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
micahcampo Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.67
Bot - 4 Got a kill @ 2.67
Bot - 1 Got bonus balled @ 2.81
Bot - 4 Hit a bonus ball @ 2.81
Bot - 1 Got bonus balled @ 2.94
Bot - 4 Hit a bonus ball @ 2.94
joshuy Was eliminated @ 6.92
micahcampo Got a kill @ 6.92
joshuy Got bonus balled @ 6.98
micahcampo Hit a bonus ball @ 6.98
joshuy Took over bot @ 10.46
joshuy Was eliminated @ 10.67
Bot - 3 Got a kill @ 10.67
Bot - 4 Was eliminated @ 16.93
micahcampo Got a kill @ 16.93
Round Ended @ 17.35

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
joshuy Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 166 ft.
micahcampo Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 186.1 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 1.55
Bot - 1 Got a kill @ 1.63
Bot - 2 Was eliminated @ 1.63
Bot - 2 Got bonus balled @ 1.81
micahcampo Hit a bonus ball @ 1.81
Bot - 3 Got a kill @ 3.68
Bot - 4 Was eliminated @ 3.68
Bot - 1 Got a kill @ 7.69
joshuy Was eliminated @ 7.69
Round Ended @ 8.11

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
joshuy Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 151.5 ft.
micahcampo Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 4.85
joshuy Was eliminated @ 4.85
Bot - 1 Hit a bonus ball @ 4.98
joshuy Got bonus balled @ 4.98
joshuy Took over bot @ 8.25
Bot - 4 Chopped a ball @ 9.73
joshuy Was eliminated @ 9.82
micahcampo Got a kill @ 9.82
joshuy Took over bot @ 13.13
joshuy Was eliminated @ 18.03
micahcampo Got a kill @ 18.03
Round Ended @ 18.46

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback