2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 Buckethead 6 0 6 Un-ranked 77
#2 75 Bot - 3 2 1 2 N/A 0
#3 65 Bot - 1 1 1 1 N/A 0
#4 10 Bot - 2 1 1 1 N/A 0
#5 6 Anon-7808 1 5 0.2 Un-ranked 1
#6 0 jessestrite 0 1 0 Un-ranked 1
#7 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #381700 (09-19-2019 @ 06:28am)

Round #1 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 181.9 ft.
Anon-7808 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 112 ft.
Buckethead Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 63.5 ft.
jessestrite Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
jessestrite Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Anon-7808 Was eliminated @ 1.05
Buckethead Got a kill @ 1.05
Anon-7808 Took over bot @ 3.54
Bot - 1 Was eliminated @ 7.93
Anon-7808 Got a kill @ 7.93
Bot - 3 Got a kill @ 13.13
Anon-7808 Was eliminated @ 13.13
Bot - 3 Chopped a ball @ 13.39
Bot - 3 Bounced a player @ 17.70
jessestrite Took a bounce @ 17.70
Bot - 3 Swabbed @ 19.05
Buckethead Got a kill @ 19.86
jessestrite Was eliminated @ 19.86
Round Ended @ 20.29

Round #2 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 186.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 2 Swabs 0 Ran 121.2 ft.
Anon-7808 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 60.5 ft.
Buckethead Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 53.1 ft.

Round #2 Event log

Buckethead Chopped a ball @ 0.38
Buckethead Swabbed @ 1.61
Bot - 4 Chopped a ball @ 1.94
Bot - 4 Chopped a ball @ 2.48
Bot - 2 Was eliminated @ 3.80
Buckethead Got a kill @ 3.80
Bot - 4 Was eliminated @ 4.15
Buckethead Got a kill @ 4.15
Bot - 1 Got a kill @ 5.48
Anon-7808 Was eliminated @ 5.48
Round Ended @ 5.91

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 468.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Anon-7808 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 100.1 ft.
Buckethead Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 131 ft.

Round #3 Event log

Anon-7808 Was eliminated @ 1.18
Buckethead Got a kill @ 1.18
Bot - 3 Got a kill @ 3.77
Bot - 4 Was eliminated @ 3.77
Bot - 2 Bounced a player @ 5.05
Bot - 3 Took a bounce @ 5.05
Bot - 2 Got a kill @ 5.18
Bot - 3 Was eliminated @ 5.18
Anon-7808 Took over bot @ 5.45
Buckethead Chopped a ball @ 16.57
Anon-7808 Was eliminated @ 17.68
Buckethead Got a kill @ 17.68
Round Ended @ 18.09

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback