2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 Bot - 1 6 3 2 N/A 0
#2 123 TTI1Bilu 5 4 1.2 Un-ranked 1
#3 90 Bot - 3 3 3 1 N/A 0
#4 66 Bot - 4 4 3 1.3 N/A 0
#5 60 Bot - 5 1 3 0.3 N/A 0
#6 25 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #381027 (09-15-2019 @ 06:07pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 121.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
TTI1Bilu Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 99.4 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 2.45
Bot - 1 Got a kill @ 2.45
Bot - 1 Got a kill @ 4.14
TTI1Bilu Was eliminated @ 4.14
Bot - 1 Hit a bonus ball @ 4.27
TTI1Bilu Got bonus balled @ 4.27
Bot - 4 Was eliminated @ 5.15
Bot - 1 Got a kill @ 5.15
Bot - 1 Hit a bonus ball @ 5.27
Bot - 4 Got bonus balled @ 5.27
Round Ended @ 5.43

Round #2 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 192.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 211 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 144.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
TTI1Bilu Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 4 Ran 258 ft.

Round #2 Event log

Bot - 4 Got a kill @ 1.11
Bot - 5 Was eliminated @ 1.11
Bot - 3 Got a kill @ 3.81
TTI1Bilu Was eliminated @ 3.81
Bot - 4 Chopped a ball @ 5.36
TTI1Bilu Took over bot @ 6.24
TTI1Bilu Swabbed @ 7.81
TTI1Bilu Swabbed @ 14.27
TTI1Bilu Swabbed @ 15.64
TTI1Bilu Swabbed @ 16.88
Bot - 3 Was eliminated @ 22.84
TTI1Bilu Got a kill @ 22.84
Bot - 1 Was eliminated @ 25.17
TTI1Bilu Got a kill @ 25.17
Bot - 1 Got bonus balled @ 25.37
TTI1Bilu Hit a bonus ball @ 25.37
Round Ended @ 25.50

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 207.8 ft.
TTI1Bilu Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 1 Ran 150.1 ft.

Round #3 Event log

TTI1Bilu Swabbed @ 5.25
Bot - 4 Was eliminated @ 6.58
Bot - 5 Got a kill @ 6.58
Bot - 1 Got a kill @ 9.27
TTI1Bilu Was eliminated @ 9.27
Bot - 1 Hit a bonus ball @ 9.42
TTI1Bilu Got bonus balled @ 9.42
TTI1Bilu Took over bot @ 12.26
Bot - 3 Got a kill @ 16.66
TTI1Bilu Was eliminated @ 16.66
Round Ended @ 17.09

Round #4 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 165.5 ft.
Bot - 4 Got 2 kills Took 1 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
TTI1Bilu Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 198.6 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.73
Bot - 2 Was eliminated @ 1.73
Bot - 5 Was eliminated @ 3.08
Bot - 4 Got a kill @ 3.08
Bot - 3 Chopped a ball @ 10.61
Bot - 1 Got a kill @ 10.79
Bot - 4 Was eliminated @ 10.79
Bot - 1 Was eliminated @ 10.99
Bot - 4 Got a kill @ 10.99
Bot - 1 Traded out @ 10.99
Bot - 4 Got the trade @ 10.99
Bot - 1 Hit a bonus bounce @ 11.17
Bot - 4 Got bonus bounced @ 11.17
Bot - 1 Got bonus balled @ 11.27
Bot - 4 Hit a bonus ball @ 11.27
TTI1Bilu Got a kill @ 13.79
Bot - 3 Was eliminated @ 13.79
Round Ended @ 14.22

Round #5 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 190.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 170 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 204.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
TTI1Bilu Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 237.6 ft.

Round #5 Event log

Bot - 4 Got a kill @ 3.70
Bot - 5 Was eliminated @ 3.70
Bot - 2 Was eliminated @ 4.07
Bot - 3 Got a kill @ 4.07
TTI1Bilu Chopped a ball @ 16.00
Bot - 3 Was eliminated @ 19.48
TTI1Bilu Got a kill @ 19.48
Bot - 1 Was eliminated @ 24.24
TTI1Bilu Got a kill @ 24.24
Bot - 1 Got bonus balled @ 24.42
TTI1Bilu Hit a bonus ball @ 24.42
Round Ended @ 24.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback