2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 244 Pitzburg93 9 0 9 Un-ranked 0
#2 131 ibunkeryou 4 2 2 Un-ranked 0
#3 110 Taatoken 2 3 0.6 Un-ranked 0
#4 32 remick33 3 6 0.5 Un-ranked 0
#5 20 Bot - 1 2 3 0.6 N/A 0
#6 0 xXx 0 6 0 Un-ranked 0
Campaign

2D Paintball Match Log #37893 (03-12-2016 @ 08:28pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Taatoken Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 240.1 ft.
remick33 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 67.2 ft.
Pitzburg93 Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 34.9 ft.
ibunkeryou Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 105.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
xXx Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 28.9 ft.

Round #1 Event log

remick33 Got a kill @ 6.35
ibunkeryou Was eliminated @ 6.35
remick33 Hit a bonus ball @ 6.44
ibunkeryou Got bonus balled @ 6.44
remick33 Hit a bonus ball @ 6.52
ibunkeryou Got bonus balled @ 6.52
Taatoken Got a kill @ 7.29
Bot - 1 Was eliminated @ 7.29
Pitzburg93 Got a kill @ 12.84
xXx Was eliminated @ 12.84
Pitzburg93 Hit a bonus ball @ 12.89
xXx Got bonus balled @ 12.89
Taatoken Got a kill @ 16.52
remick33 Was eliminated @ 16.52

Round #2 Recap Round length: 0:07 / Team Red Scored

Taatoken Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.
remick33 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 19.2 ft.
Pitzburg93 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 27 ft.
ibunkeryou Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 107.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
xXx Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 19.4 ft.

Round #2 Event log

xXx Was eliminated @ 1.88
Pitzburg93 Got a kill @ 1.88
Pitzburg93 Hit a bonus ball @ 1.97
xXx Got bonus balled @ 1.97
ibunkeryou Got a kill @ 4.35
Bot - 1 Was eliminated @ 4.35
remick33 Was eliminated @ 6.82
Pitzburg93 Got a kill @ 6.82
remick33 Got bonus balled @ 6.89
Pitzburg93 Hit a bonus ball @ 6.89

Round #3 Recap Round length: 0:08 / Team Red Scored

Taatoken Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 218 ft.
remick33 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 49.1 ft.
Pitzburg93 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 56.9 ft.
ibunkeryou Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 0 Ran 168.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 143 ft.
xXx Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 29.7 ft.

Round #3 Event log

ibunkeryou Chopped a ball @ 1.09
Bot - 1 Chopped a ball @ 3.29
remick33 Was eliminated @ 4.85
Pitzburg93 Got a kill @ 4.85
Pitzburg93 Got a kill @ 4.87
xXx Was eliminated @ 4.87
ibunkeryou Got a kill @ 8.04
Bot - 1 Was eliminated @ 8.04
Pitzburg93 Hit a bonus bounce @ 8.21
Bot - 1 Got bonus bounced @ 8.21

Round #4 Recap Round length: 0:22 / Team Red Scored

Taatoken Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
remick33 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 41.6 ft.
Pitzburg93 Got 3 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
ibunkeryou Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 70.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
xXx Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 66 ft.

Round #4 Event log

remick33 Was eliminated @ 3.65
Pitzburg93 Got a kill @ 3.65
ibunkeryou Was eliminated @ 3.83
Bot - 1 Got a kill @ 3.83
remick33 Took over bot @ 9.01
Taatoken Was eliminated @ 14.53
remick33 Got a kill @ 14.53
Taatoken Got bonus balled @ 14.94
remick33 Hit a bonus ball @ 14.94
Pitzburg93 Got a kill @ 15.76
xXx Was eliminated @ 15.76
remick33 Was eliminated @ 22.28
Pitzburg93 Got a kill @ 22.28
remick33 Got bonus balled @ 22.62
Pitzburg93 Hit a bonus ball @ 22.62

Round #5 Recap Round length: 0:19 / Team Red Scored

Taatoken Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 220.9 ft.
remick33 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 0 Ran 149.8 ft.
Pitzburg93 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 120.8 ft.
ibunkeryou Got 2 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 1 Swabs 0 Ran 246 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
xXx Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 44.2 ft.

Round #5 Event log

Pitzburg93 Got a kill @ 0.89
xXx Was eliminated @ 0.89
xXx Took over bot @ 6.44
remick33 Chopped a ball @ 7.61
Taatoken Was eliminated @ 13.24
remick33 Got a kill @ 13.24
Taatoken Got bonus balled @ 13.33
remick33 Hit a bonus ball @ 13.33
remick33 Was eliminated @ 16.29
ibunkeryou Got a kill @ 16.29
remick33 Got bonus balled @ 16.65
ibunkeryou Hit a bonus ball @ 16.65
ibunkeryou Got a kill @ 18.74
xXx Was eliminated @ 18.74
ibunkeryou Chopped a ball @ 18.86

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback