2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 118 jmellor13 3 0 3 Un-ranked 39
#2 112 Bot - 2 3 0 3 N/A 0
#3 83 Bot - 4 3 1 3 N/A 0
#4 10 Bot - 3 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Gtek160r 0 3 0 Un-ranked 9
Campaign

2D Paintball Match Log #377702 (08-29-2019 @ 11:53am)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
jmellor13 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 76.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 107.5 ft.

Round #1 Event log

jmellor13 Chopped a ball @ 1.67
Gtek160r Was eliminated @ 2.31
Bot - 2 Got a kill @ 2.31
Gtek160r Got bonus balled @ 2.56
Bot - 4 Hit a bonus ball @ 2.56
Bot - 3 Was eliminated @ 2.99
Bot - 4 Got a kill @ 2.99
Bot - 3 Got bonus balled @ 3.26
Bot - 4 Hit a bonus ball @ 3.26
Bot - 4 Was eliminated @ 3.38
Bot - 3 Got a kill @ 3.38
Bot - 3 Got the trade @ 3.38
Bot - 4 Traded out @ 3.38
Bot - 2 Got a kill @ 3.73
Bot - 1 Was eliminated @ 3.73
Bot - 2 Hit a bonus ball @ 3.86
Bot - 1 Got bonus balled @ 3.86
Round Ended @ 4.02

Round #2 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
jmellor13 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 58.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 144.4 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.1 ft.

Round #2 Event log

jmellor13 Got a kill @ 0.80
Bot - 3 Was eliminated @ 0.80
jmellor13 Hit a bonus ball @ 1.08
Bot - 3 Got bonus balled @ 1.08
jmellor13 Got a kill @ 3.00
Gtek160r Was eliminated @ 3.00
jmellor13 Hit a bonus ball @ 3.09
Gtek160r Got bonus balled @ 3.09
jmellor13 Hit a bonus ball @ 3.15
Gtek160r Got bonus balled @ 3.15
Bot - 1 Was eliminated @ 3.17
Bot - 2 Got a kill @ 3.17
Bot - 4 Chopped a ball @ 3.34
Bot - 1 Got bonus balled @ 3.40
Bot - 2 Hit a bonus ball @ 3.40
Round Ended @ 3.52

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
jmellor13 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Gtek160r Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.04
Bot - 4 Got a kill @ 3.04
Bot - 1 Got bonus balled @ 3.20
Bot - 4 Hit a bonus ball @ 3.20
Bot - 3 Was eliminated @ 4.19
Bot - 4 Got a kill @ 4.19
jmellor13 Bounced a player @ 6.73
Gtek160r Took a bounce @ 6.73
jmellor13 Got a kill @ 6.79
Gtek160r Was eliminated @ 6.79
Round Ended @ 7.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback