2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 159 jmellor13 6 2 3 Un-ranked 39
#2 70 Bot - 4 2 0 2 N/A 0
#3 60 Bot - 2 1 0 1 N/A 0
#4 30 Bot - 1 2 1 2 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Gtek160r 0 5 0 Un-ranked 9
Campaign

2D Paintball Match Log #377701 (08-29-2019 @ 11:51am)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
jmellor13 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 83.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 152.6 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.57
Bot - 2 Got a kill @ 1.57
Bot - 1 Was eliminated @ 1.67
Bot - 4 Got a kill @ 1.67
Bot - 3 Got bonus balled @ 1.95
jmellor13 Hit a bonus ball @ 1.95
Bot - 4 Chopped a ball @ 3.42
jmellor13 Got a kill @ 4.11
Gtek160r Was eliminated @ 4.11
Round Ended @ 4.54

Round #2 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 187.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
jmellor13 Got 2 kills Took 0 bounces Fired 249 shots Reloads 2 Chops 1 Swabs 0 Ran 365.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 115.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 204.1 ft.

Round #2 Event log

Bot - 4 Got a kill @ 1.60
Bot - 3 Was eliminated @ 1.60
Bot - 1 Took a bounce @ 1.63
jmellor13 Bounced a player @ 1.63
Bot - 1 Got a kill @ 2.00
jmellor13 Was eliminated @ 2.00
jmellor13 Took over bot @ 3.85
jmellor13 Was eliminated @ 6.39
Bot - 1 Got a kill @ 6.39
jmellor13 Took over bot @ 7.81
jmellor13 Reloaded @ 12.21
jmellor13 Got a kill @ 17.13
Gtek160r Was eliminated @ 17.13
Gtek160r Took over bot @ 19.20
jmellor13 Chopped a ball @ 22.26
jmellor13 Reloaded @ 24.69
jmellor13 Got a kill @ 36.33
Gtek160r Was eliminated @ 36.33
Round Ended @ 36.76

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 202.8 ft.
jmellor13 Got 3 kills Took 0 bounces Fired 197 shots Reloads 1 Chops 1 Swabs 0 Ran 211.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 195.3 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.

Round #3 Event log

jmellor13 Got a kill @ 4.33
Gtek160r Was eliminated @ 4.33
jmellor13 Hit a bonus ball @ 4.67
Gtek160r Got bonus balled @ 4.67
jmellor13 Chopped a ball @ 4.68
jmellor13 Bounced a player @ 5.95
Bot - 3 Took a bounce @ 5.95
jmellor13 Got a kill @ 5.97
Bot - 3 Was eliminated @ 5.97
Gtek160r Took over bot @ 9.07
jmellor13 Reloaded @ 11.46
jmellor13 Got a kill @ 20.45
Gtek160r Was eliminated @ 20.45
jmellor13 Hit a bonus ball @ 20.59
Gtek160r Got bonus balled @ 20.59
Round Ended @ 20.75

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback