2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 247 Austinstimson 9 1 9 Un-ranked 0
#2 199 bb611 8 3 2.6 Un-ranked 0
#3 193 Bot - 3 4 0 4 N/A 0
#4 160 Bot - 1 1 0 1 N/A 0
#5 10 BG-Nosoul 1 2 0.5 Un-ranked 0
#6 0 Bot - 4 0 5 0 N/A 0
#7 0 Bot - 2 0 5 0 N/A 0
#8 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #37374 (03-11-2016 @ 02:49pm)

Round #1 Recap Round length: 0:09 / Team Red Scored

bb611 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
BG-Nosoul Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 2 Ran 17.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
Austinstimson Got 3 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 94 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.

Round #1 Event log

Austinstimson Bounced a player @ 0.53
Bot - 2 Took a bounce @ 0.53
Austinstimson Got a kill @ 0.59
Bot - 2 Was eliminated @ 0.59
BG-Nosoul Chopped a ball @ 3.33
BG-Nosoul Swabbed @ 5.50
Bot - 4 Was eliminated @ 5.70
Austinstimson Got a kill @ 5.70
BG-Nosoul Swabbed @ 6.60
BG-Nosoul Was eliminated @ 9.44
Austinstimson Got a kill @ 9.44
BG-Nosoul Got bonus balled @ 9.55
Austinstimson Hit a bonus ball @ 9.55

Round #2 Recap Round length: 0:07 / Team Red Scored

BG-Nosoul Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Austinstimson Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 88.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 117.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 3.23
Bot - 3 Got a kill @ 3.90
Bot - 2 Was eliminated @ 3.90
Bot - 3 Hit a bonus ball @ 4.05
Bot - 2 Got bonus balled @ 4.05
Bot - 4 Was eliminated @ 4.57
Austinstimson Got a kill @ 4.57
Bot - 4 Got bonus balled @ 4.73
Austinstimson Hit a bonus ball @ 4.73
BG-Nosoul Was eliminated @ 7.23
Bot - 3 Got a kill @ 7.23

Round #3 Recap Round length: 0:03 / Team Red Scored

BG-Nosoul Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
Austinstimson Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 0.68
Austinstimson Got a kill @ 0.68
Austinstimson Hit a bonus ball @ 0.86
Bot - 2 Got bonus balled @ 0.86
Bot - 4 Was eliminated @ 3.03
Bot - 1 Got a kill @ 3.03

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Austinstimson Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 130.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 2.10
Bot - 3 Got a kill @ 2.10
Bot - 5 Got bonus balled @ 2.28
Bot - 3 Hit a bonus ball @ 2.28
Bot - 5 Got bonus balled @ 2.37
Bot - 3 Hit a bonus ball @ 2.37
Austinstimson Got a kill @ 4.44
Bot - 2 Was eliminated @ 4.44
Bot - 2 Chopped a ball @ 4.47
Austinstimson Hit a bonus ball @ 4.54
Bot - 2 Got bonus balled @ 4.54
Bot - 4 Was eliminated @ 12.64
Austinstimson Got a kill @ 12.64

Round #5 Recap Round length: 0:12 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Austinstimson Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 112.8 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 124.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.

Round #5 Event log

Austinstimson Bounced a player @ 0.71
Bot - 2 Took a bounce @ 0.71
Bot - 3 Bounced a player @ 1.59
Bot - 2 Took a bounce @ 1.59
Bot - 3 Got a kill @ 1.64
Bot - 2 Was eliminated @ 1.64
Bot - 4 Was eliminated @ 5.08
Austinstimson Got a kill @ 5.08
Bot - 4 Got bonus balled @ 5.22
Austinstimson Hit a bonus ball @ 5.22
Bot - 5 Was eliminated @ 11.87
Austinstimson Got a kill @ 11.87
Bot - 5 Got bonus balled @ 12.02
Austinstimson Hit a bonus ball @ 12.02
Bot - 5 Got bonus balled @ 12.12
Austinstimson Hit a bonus ball @ 12.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback