2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 77 Bot - 1 3 1 3 N/A 0
#2 10 zapa032 1 3 0.3 Un-ranked 3
Campaign

2D Paintball Match Log #369795 (07-22-2019 @ 08:14am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.
zapa032 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 115 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.98
zapa032 Was eliminated @ 1.98
Round Ended @ 2.41

Round #2 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
zapa032 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 96 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.83
zapa032 Was eliminated @ 1.83
Bot - 1 Hit a bonus ball @ 2.00
zapa032 Got bonus balled @ 2.00
Round Ended @ 2.14

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.
zapa032 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 69.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 15.48
zapa032 Was eliminated @ 15.48
Bot - 1 Hit a bonus ball @ 15.55
zapa032 Got bonus balled @ 15.55
Bot - 1 Was eliminated @ 15.63
Bot - 1 Traded out @ 15.63
zapa032 Got the trade @ 15.63
zapa032 Got a kill @ 15.63
Round Ended @ 15.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback