2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Beast Mode by DMG
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 dastommy 5 4 1.2 Un-ranked 5
#2 118 IV-Mt 6 4 1.5 Un-ranked 1
#3 100 Bot - 1 2 1 2 N/A 0
#4 100 Bot - 3 2 2 1 N/A 0
#5 71 Bot - 2 2 3 0.6 N/A 0
#6 25 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #368796 (07-19-2019 @ 03:13am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
IV-Mt Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 151.1 ft.
dastommy Got 2 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 54.1 ft.

Round #1 Event log

Bot - 3 Took a bounce @ 1.00
dastommy Bounced a player @ 1.00
dastommy Got a kill @ 1.01
Bot - 3 Was eliminated @ 1.01
dastommy Hit a bonus ball @ 1.19
Bot - 3 Got bonus balled @ 1.19
IV-Mt Chopped a ball @ 1.23
dastommy Chopped a ball @ 1.51
Bot - 1 Bounced a player @ 2.24
dastommy Took a bounce @ 2.24
IV-Mt Got a kill @ 2.95
Bot - 4 Was eliminated @ 2.95
dastommy Swabbed @ 3.54
Bot - 2 Got a kill @ 4.48
Bot - 1 Was eliminated @ 4.48
Bot - 2 Hit a bonus ball @ 4.61
Bot - 1 Got bonus balled @ 4.61
IV-Mt Was eliminated @ 9.29
dastommy Got a kill @ 9.29
Round Ended @ 9.72

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
IV-Mt Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 165.4 ft.
dastommy Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 21.5 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.18
IV-Mt Got a kill @ 2.18
Bot - 3 Got a kill @ 5.04
dastommy Was eliminated @ 5.04
dastommy Took over bot @ 6.80
IV-Mt Chopped a ball @ 8.15
dastommy Chopped a ball @ 8.50
IV-Mt Got a kill @ 10.30
dastommy Was eliminated @ 10.30
Round Ended @ 10.73

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 163.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
IV-Mt Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 59.2 ft.
dastommy Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 136.8 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.41
Bot - 3 Was eliminated @ 1.41
IV-Mt Was eliminated @ 1.52
dastommy Got a kill @ 1.52
dastommy Chopped a ball @ 4.25
IV-Mt Took over bot @ 5.48
IV-Mt Was eliminated @ 11.63
dastommy Got a kill @ 11.63
Round Ended @ 12.06

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 1 Ran 148.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 155.4 ft.
IV-Mt Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 210.9 ft.
dastommy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 2.98
Bot - 3 Chopped a ball @ 3.64
Bot - 4 Was eliminated @ 6.81
IV-Mt Got a kill @ 6.81
Bot - 2 Was eliminated @ 8.46
IV-Mt Got a kill @ 8.46
Bot - 3 Swabbed @ 9.62
Bot - 1 Got a kill @ 12.00
dastommy Was eliminated @ 12.00
Round Ended @ 12.43

Round #5 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 126.5 ft.
IV-Mt Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 220.3 ft.
dastommy Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 39.2 ft.

Round #5 Event log

Bot - 1 Got a kill @ 3.29
Bot - 2 Was eliminated @ 3.29
Bot - 3 Got a kill @ 5.30
Bot - 4 Was eliminated @ 5.30
IV-Mt Got a kill @ 9.60
dastommy Was eliminated @ 9.60
IV-Mt Was eliminated @ 9.88
dastommy Got a kill @ 9.88
IV-Mt Traded out @ 9.88
dastommy Got the trade @ 9.88
Round Ended @ 10.03

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback