2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 dastommy 5 1 5 Un-ranked 5
#2 115 Bot - 4 4 0 4 N/A 0
#3 50 Bot - 2 0 1 0 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 IV-Mt 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #368793 (07-19-2019 @ 03:05am)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 152.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
IV-Mt Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 95.9 ft.
dastommy Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 2 Swabs 1 Ran 41.4 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.44
dastommy Chopped a ball @ 4.83
IV-Mt Was eliminated @ 4.86
dastommy Got a kill @ 4.86
dastommy Chopped a ball @ 4.91
dastommy Swabbed @ 6.32
Bot - 3 Swabbed @ 8.14
Bot - 1 Was eliminated @ 8.61
Bot - 4 Got a kill @ 8.61
Bot - 3 Was eliminated @ 13.95
Bot - 4 Got a kill @ 13.95
Round Ended @ 14.38

Round #2 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 179.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
IV-Mt Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 12.5 ft.
dastommy Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 103 ft.

Round #2 Event log

IV-Mt Was eliminated @ 0.63
dastommy Got a kill @ 0.63
Bot - 3 Was eliminated @ 11.21
Bot - 4 Got a kill @ 11.21
Bot - 2 Chopped a ball @ 12.49
Bot - 1 Got a kill @ 16.46
dastommy Was eliminated @ 16.46
Bot - 1 Was eliminated @ 16.85
dastommy Got a kill @ 16.85
Bot - 1 Traded out @ 16.85
dastommy Got the trade @ 16.85
Bot - 2 Swabbed @ 16.87
Round Ended @ 17.28

Round #3 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 1 Ran 253.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 210.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 1 Ran 195.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 0 Ran 255.7 ft.
IV-Mt Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
dastommy Got 2 kills Took 0 bounces Fired 200 shots Reloads 1 Chops 1 Swabs 0 Ran 195.5 ft.

Round #3 Event log

dastommy Got a kill @ 3.68
IV-Mt Was eliminated @ 3.68
Bot - 1 Chopped a ball @ 5.19
dastommy Chopped a ball @ 10.61
Bot - 1 Swabbed @ 10.83
Bot - 3 Chopped a ball @ 16.03
dastommy Reloaded @ 19.72
Bot - 3 Swabbed @ 20.82
Bot - 3 Got a kill @ 23.02
Bot - 2 Was eliminated @ 23.02
Bot - 4 Chopped a ball @ 25.63
Bot - 3 Was eliminated @ 26.24
Bot - 4 Got a kill @ 26.24
Bot - 1 Was eliminated @ 35.08
dastommy Got a kill @ 35.08
dastommy Hit a bonus ball @ 35.30
Bot - 1 Got bonus balled @ 35.30
Round Ended @ 35.41

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback