2D Paintball
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3v3 Team Deathmatch

Smart Parts Paintball World Championship 2006 by Player1
31 - 44
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 359 smrtZ 24 8 3 Un-ranked 8
#2 137 Bot - 3 9 11 0.8 N/A 0
#3 124 Bot - 2 10 9 1.1 N/A 0
#4 123 Bot - 1 10 12 0.8 N/A 0
#5 105 DogCHain 9 17 0.5 Un-ranked 2
#6 97 SmallBoy 12 17 0.7 Un-ranked 2
Campaign

2D Paintball Match Log #368113 (07-16-2019 @ 03:47pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 69.9 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 276 shots Reloads 1 Chops 0 Swabs 0 Ran 155.7 ft.
smrtZ Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 50 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
DogCHain Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 15.7 ft.
SmallBoy Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.

Round #1 Event log

Bot - 2 Got a kill @ 134.65
Bot - 2 Got a kill @ 142.68
Bot - 2 Got a kill @ 172.41
Bot - 2 Reloaded @ 181.03
Bot - 1 Got a kill @ 185.85
Bot - 1 Hit a bonus ball @ 186.00
Bot - 1 Was eliminated @ 188.62
SmallBoy Got a kill @ 188.62
Bot - 1 Got bonus balled @ 188.89
SmallBoy Hit a bonus ball @ 188.89
smrtZ Got a kill @ 188.95
SmallBoy Was eliminated @ 188.95
smrtZ Hit a bonus ball @ 189.04
SmallBoy Got bonus balled @ 189.04
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback