2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 162 locq 5 0 5 Un-ranked 1
#2 111 Aggboi 3 1 3 Un-ranked 4
#3 75 Inept 0 1 0 Un-ranked 12
#4 15 Bot - 1 1 4 0.2 N/A 0
#5 0 Bot - 2 0 1 0 N/A 0
#6 0 Anon-4737 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #366878 (07-11-2019 @ 05:01pm)

Round #1 Recap Round length: 1:30 / Round Draw!

Inept Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 140.8 ft.
locq Got 1 kills Took 0 bounces Fired 559 shots Reloads 3 Chops 2 Swabs 1 Ran 837.2 ft.
Aggboi Got 1 kills Took 0 bounces Fired 433 shots Reloads 3 Chops 2 Swabs 0 Ran 1272.2 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.90
Aggboi Got a kill @ 3.90
Bot - 2 Chopped a ball @ 6.46
Bot - 2 Was eliminated @ 6.69
locq Got a kill @ 6.69
Aggboi Chopped a ball @ 16.25
locq Chopped a ball @ 25.20
locq Swabbed @ 26.85
Aggboi Reloaded @ 31.66
locq Reloaded @ 32.89
Aggboi Reloaded @ 43.73
locq Reloaded @ 45.16
Aggboi Chopped a ball @ 67.73
locq Reloaded @ 69.25
Aggboi Reloaded @ 70.74
locq Chopped a ball @ 84.93
Round Ended @ 90.01

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.
Anon-4737 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
locq Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 99.2 ft.
Aggboi Got 0 kills Took 0 bounces Fired 2 shots Reloads 1 Chops 0 Swabs 0 Ran 142.9 ft.

Round #2 Event log

Aggboi Reloaded @ 0.02
Bot - 1 Was eliminated @ 2.53
locq Got a kill @ 2.53
Anon-4737 Was eliminated @ 6.24
locq Got a kill @ 6.24
Anon-4737 Got bonus balled @ 6.50
locq Hit a bonus ball @ 6.50
Round Ended @ 6.60

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Anon-4737 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 49.2 ft.
locq Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 43 ft.
Aggboi Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.

Round #3 Event log

Anon-4737 Was eliminated @ 4.03
Aggboi Got a kill @ 4.03
Anon-4737 Got bonus balled @ 4.36
Aggboi Hit a bonus ball @ 4.36
Bot - 1 Was eliminated @ 5.57
Aggboi Got a kill @ 5.57
Round Ended @ 5.99

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Anon-4737 Got 0 kills Took 2 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 83.1 ft.
locq Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 239.3 ft.
Aggboi Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.

Round #4 Event log

Bot - 1 Got a kill @ 3.18
Aggboi Was eliminated @ 3.18
Anon-4737 Took a bounce @ 5.46
locq Bounced a player @ 5.46
Anon-4737 Was eliminated @ 5.78
locq Got a kill @ 5.78
Bot - 1 Was eliminated @ 12.24
locq Got a kill @ 12.24
Bot - 1 Got bonus balled @ 12.52
locq Hit a bonus ball @ 12.52
Round Ended @ 12.60

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback