2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 1 6 3 2 N/A 0
#2 120 RustyRussell 6 3 2 Un-ranked 2
#3 71 Bot - 2 3 4 0.7 N/A 0
#4 71 Elazey 2 3 0.6 Un-ranked 1
#5 65 Anon-5030 1 3 0.3 Un-ranked 1
#6 51 bluestriker 2 4 0.5 Un-ranked 1
#7 0 MaximusJ 0 0 0 Un-ranked 1
Campaign

2D Paintball Match Log #365506 (07-05-2019 @ 09:25pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

MaximusJ Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Elazey Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Anon-5030 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 308.8 ft.
bluestriker Got 0 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 271.9 ft.
RustyRussell Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 74.4 ft.

Round #1 Event log

Bot - 2 Got a kill @ 3.12
Elazey Was eliminated @ 3.12
Bot - 2 Was eliminated @ 3.26
Elazey Got a kill @ 3.26
Bot - 2 Traded out @ 3.26
Elazey Got the trade @ 3.26
Bot - 1 Bounced a player @ 10.04
bluestriker Took a bounce @ 10.04
Bot - 1 Got a kill @ 10.09
bluestriker Was eliminated @ 10.09
Bot - 1 Got a kill @ 13.14
RustyRussell Was eliminated @ 13.14
Round Ended @ 13.57

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Elazey Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
Anon-5030 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 81.4 ft.
bluestriker Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
RustyRussell Got 3 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 187.4 ft.

Round #2 Event log

Anon-5030 Was eliminated @ 1.91
RustyRussell Got a kill @ 1.91
Bot - 2 Was eliminated @ 1.99
RustyRussell Got a kill @ 1.99
Bot - 1 Was eliminated @ 5.81
RustyRussell Got a kill @ 5.81
Bot - 1 Got a kill @ 6.19
bluestriker Was eliminated @ 6.19
Bot - 1 Got bonus balled @ 6.21
Elazey Hit a bonus ball @ 6.21
Bot - 1 Got bonus balled @ 6.21
bluestriker Hit a bonus ball @ 6.21
Round Ended @ 6.24

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
Elazey Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 225.5 ft.
Anon-5030 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 272.9 ft.
bluestriker Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
RustyRussell Got 2 kills Took 0 bounces Fired 80 shots Reloads 1 Chops 1 Swabs 0 Ran 106 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.47
bluestriker Was eliminated @ 2.47
Bot - 1 Was eliminated @ 4.49
RustyRussell Got a kill @ 4.49
Bot - 2 Got a kill @ 6.91
Elazey Was eliminated @ 6.91
Bot - 2 Hit a bonus ball @ 7.04
Elazey Got bonus balled @ 7.04
RustyRussell Chopped a ball @ 7.91
Bot - 2 Took a bounce @ 9.97
RustyRussell Bounced a player @ 9.97
Bot - 2 Was eliminated @ 10.08
RustyRussell Got a kill @ 10.08
Bot - 2 Got the trade @ 10.65
Bot - 2 Got a kill @ 10.65
RustyRussell Traded out @ 10.65
RustyRussell Was eliminated @ 10.65
RustyRussell Reloaded @ 10.67
Round Ended @ 11.08

Round #4 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Elazey Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 220.8 ft.
Anon-5030 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 188.9 ft.
bluestriker Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 216.2 ft.
RustyRussell Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 191.7 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.32
bluestriker Got a kill @ 2.32
Bot - 2 Was eliminated @ 4.39
Elazey Got a kill @ 4.39
Anon-5030 Was eliminated @ 7.00
RustyRussell Got a kill @ 7.00
Round Ended @ 7.42

Round #5 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
Elazey Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
Anon-5030 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 54.5 ft.
bluestriker Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 197.6 ft.
RustyRussell Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 118.6 ft.

Round #5 Event log

Bot - 1 Got a kill @ 2.13
RustyRussell Was eliminated @ 2.13
Elazey Was eliminated @ 2.20
Anon-5030 Got a kill @ 2.20
Anon-5030 Was eliminated @ 3.08
bluestriker Got a kill @ 3.08
Bot - 1 Got a kill @ 5.21
bluestriker Was eliminated @ 5.21
Round Ended @ 5.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback