2D Paintball
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3v3 Team Deathmatch

3v3 Alpha Map v2 by Jer
27 - 19
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Bot - 5 12 9 1.3 N/A 0
#2 131 Estibiwiki 11 6 1.8 Un-ranked 5
#3 96 Bot - 2 8 6 1.3 N/A 0
#4 82 Bot - 4 7 7 1 N/A 0
#5 65 Bot - 3 4 4 1 N/A 0
#6 42 Bot - 1 3 13 0.2 N/A 0
Campaign

2D Paintball Match Log #362242 (06-24-2019 @ 12:48pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 77.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 86.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 234 shots Reloads 1 Chops 0 Swabs 0 Ran 186.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 60.3 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 91.6 ft.
Estibiwiki Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 25.2 ft.

Round #1 Event log

Bot - 3 Reloaded @ 177.77
Bot - 5 Got a kill @ 179.26
Bot - 5 Got a kill @ 184.69
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback