2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 busted-o-ring 3 2 1.5 Un-ranked 8
#2 60 Melvin 2 3 0.6 Un-ranked 6
Campaign

2D Paintball Match Log #360985 (06-20-2019 @ 03:26pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Melvin Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 67.5 ft.
busted-o-ring Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 35.8 ft.

Round #1 Event log

Melvin Got a kill @ 4.70
busted-o-ring Was eliminated @ 4.70
Round Ended @ 5.13

Round #2 Recap Round length: 0:12 / Team Red Scored

Melvin Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 85.9 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.

Round #2 Event log

Melvin Was eliminated @ 12.24
busted-o-ring Got a kill @ 12.24
Melvin Got bonus balled @ 12.32
busted-o-ring Hit a bonus ball @ 12.32
Round Ended @ 12.51

Round #3 Recap Round length: 0:00 / Team Blue Scored

Melvin Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 21.2 ft.
busted-o-ring Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 91.1 ft.

Round #3 Event log

Melvin Got a kill @ 0.48
busted-o-ring Was eliminated @ 0.48
Round Ended @ 0.91

Round #4 Recap Round length: 0:00 / Team Red Scored

Melvin Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 25 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 26.7 ft.

Round #4 Event log

Melvin Was eliminated @ 0.55
busted-o-ring Got a kill @ 0.55
Melvin Got bonus balled @ 0.65
busted-o-ring Hit a bonus ball @ 0.65
Round Ended @ 0.82

Round #5 Recap Round length: 0:06 / Team Red Scored

Melvin Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 44.3 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 25.5 ft.

Round #5 Event log

Melvin Was eliminated @ 5.71
busted-o-ring Got a kill @ 5.71
Round Ended @ 6.14

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback