2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 LeeroyJenskins21 4 2 2 Un-ranked 5
#2 101 Bot - 2 4 0 4 N/A 0
#3 60 Bot - 4 1 1 1 N/A 0
#4 41 Bot - 3 3 3 1 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 r0d120 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #360073 (06-18-2019 @ 04:39pm)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 116.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 416.8 ft.
r0d120 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 106.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 167.7 ft.
LeeroyJenskins21 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 103 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.59
Bot - 2 Got a kill @ 1.59
Bot - 4 Chopped a ball @ 8.60
r0d120 Was eliminated @ 11.87
Bot - 2 Got a kill @ 11.87
Bot - 3 Was eliminated @ 15.07
LeeroyJenskins21 Got a kill @ 15.07
Round Ended @ 15.50

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 169.8 ft.
r0d120 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 86.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
LeeroyJenskins21 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 1 Ran 184.7 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.47
Bot - 2 Got a kill @ 1.47
Bot - 3 Got a kill @ 1.49
Bot - 4 Was eliminated @ 1.49
Bot - 3 Was eliminated @ 1.51
Bot - 4 Got a kill @ 1.51
Bot - 3 Traded out @ 1.51
Bot - 4 Got the trade @ 1.51
Bot - 3 Hit a bonus ball @ 1.67
Bot - 4 Got bonus balled @ 1.67
LeeroyJenskins21 Swabbed @ 10.38
Bot - 2 Got a kill @ 10.91
r0d120 Was eliminated @ 10.91
Bot - 2 Hit a bonus ball @ 11.05
r0d120 Got bonus balled @ 11.05
Round Ended @ 11.20

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 179.4 ft.
r0d120 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 247.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
LeeroyJenskins21 Got 3 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 11.95
LeeroyJenskins21 Got a kill @ 11.95
Bot - 3 Got a kill @ 12.13
LeeroyJenskins21 Was eliminated @ 12.13
Bot - 3 Got the trade @ 12.13
LeeroyJenskins21 Traded out @ 12.13
r0d120 Was eliminated @ 12.15
LeeroyJenskins21 Got a kill @ 12.15
LeeroyJenskins21 Took over bot @ 13.82
Bot - 1 Was eliminated @ 17.55
LeeroyJenskins21 Got a kill @ 17.55
Round Ended @ 17.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback