2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

Short Field Fun by maue
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 140 LeeroyJenskins21 6 4 1.5 Un-ranked 5
#2 61 r0d120 4 6 0.6 Un-ranked 2
Campaign

2D Paintball Match Log #360053 (06-18-2019 @ 04:14pm)

Round #1 Recap Round length: 0:09 / Round Draw!

r0d120 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
LeeroyJenskins21 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.

Round #1 Event log

r0d120 Got a kill @ 8.92
LeeroyJenskins21 Was eliminated @ 8.92
r0d120 Was eliminated @ 9.04
LeeroyJenskins21 Got a kill @ 9.04
r0d120 Traded out @ 9.04
LeeroyJenskins21 Got the trade @ 9.04
Round Ended @ 9.35

Round #2 Recap Round length: 0:08 / Team Red Scored

r0d120 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 65.6 ft.
LeeroyJenskins21 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.

Round #2 Event log

r0d120 Was eliminated @ 8.26
LeeroyJenskins21 Got a kill @ 8.26
r0d120 Got bonus balled @ 8.36
LeeroyJenskins21 Hit a bonus ball @ 8.36
r0d120 Got bonus balled @ 8.47
LeeroyJenskins21 Hit a bonus ball @ 8.47
Round Ended @ 8.52

Round #3 Recap Round length: 0:07 / Team Red Scored

r0d120 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 13.1 ft.
LeeroyJenskins21 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 31.2 ft.

Round #3 Event log

r0d120 Was eliminated @ 7.51
LeeroyJenskins21 Got a kill @ 7.51
Round Ended @ 7.94

Round #4 Recap Round length: 0:00 / Round Draw!

r0d120 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
LeeroyJenskins21 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 17.7 ft.

Round #4 Event log

LeeroyJenskins21 Was eliminated @ 0.43
r0d120 Got a kill @ 0.43
r0d120 Was eliminated @ 0.44
LeeroyJenskins21 Got a kill @ 0.44
r0d120 Traded out @ 0.45
LeeroyJenskins21 Got the trade @ 0.45
r0d120 Got bonus balled @ 0.65
LeeroyJenskins21 Hit a bonus ball @ 0.65
Round Ended @ 0.77

Round #5 Recap Round length: 0:00 / Round Draw!

r0d120 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
LeeroyJenskins21 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 17.2 ft.

Round #5 Event log

r0d120 Was eliminated @ 0.55
LeeroyJenskins21 Got a kill @ 0.55
r0d120 Got a kill @ 0.60
LeeroyJenskins21 Was eliminated @ 0.60
r0d120 Got the trade @ 0.60
LeeroyJenskins21 Traded out @ 0.60
r0d120 Got bonus balled @ 0.69
LeeroyJenskins21 Hit a bonus ball @ 0.69
r0d120 Got bonus balled @ 0.77
LeeroyJenskins21 Hit a bonus ball @ 0.77
Round Ended @ 0.82

Round #6 Recap Round length: 0:00 / Team Red Scored

r0d120 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 19.9 ft.
LeeroyJenskins21 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 33.2 ft.

Round #6 Event log

r0d120 Was eliminated @ 0.45
LeeroyJenskins21 Got a kill @ 0.45
Round Ended @ 0.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback