2D Paintball
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6v6 - Scenario +Experimental

by
5 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 197 IdiotMoron 7 3 2.3 Un-ranked 0
#2 185 Glen 9 6 1.5 Un-ranked 0
#3 140 Anon-6320 2 3 0.6 Un-ranked 0
#4 91 Anon-4133 6 6 1 Un-ranked 0
#5 83 JDogish 5 6 0.8 Un-ranked 0
#6 41 Kellom 1 6 0.1 Un-ranked 0
Campaign

2D Paintball Match Log #35908 (03-08-2016 @ 05:54pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

JDogish Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Glen Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 137.1 ft.
IdiotMoron Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Kellom Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 27 ft.
Anon-4133 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 68 ft.
Anon-6320 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 55 ft.

Round #1 Event log

IdiotMoron Got a kill @ 0.65
Kellom Was eliminated @ 0.65
Glen Hit a bonus ball @ 0.67
Kellom Got bonus balled @ 0.67
IdiotMoron Hit a bonus ball @ 0.77
Kellom Got bonus balled @ 0.77
Anon-4133 Was eliminated @ 5.61
Glen Got a kill @ 5.61
Glen Hit a bonus ball @ 5.73
Anon-4133 Got bonus balled @ 5.73
Glen Chopped a ball @ 6.14
JDogish Was eliminated @ 11.39
IdiotMoron Got a kill @ 11.39
JDogish Got a kill @ 11.79
Glen Was eliminated @ 11.79

Round #2 Recap Round length: 0:03 / Team Red Scored

JDogish Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.6 ft.
Glen Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 38 ft.
IdiotMoron Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 38.1 ft.
Kellom Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 72 ft.
Anon-4133 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 94 ft.
Anon-6320 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 108.4 ft.

Round #2 Event log

Kellom Was eliminated @ 0.61
Glen Got a kill @ 0.61
Kellom Got bonus balled @ 0.66
IdiotMoron Hit a bonus ball @ 0.66
IdiotMoron Hit a bonus ball @ 0.76
Kellom Got bonus balled @ 0.76
Glen Hit a bonus ball @ 0.79
Kellom Got bonus balled @ 0.79
Anon-4133 Was eliminated @ 3.07
Anon-6320 Got a kill @ 3.07
JDogish Was eliminated @ 3.55
Glen Got a kill @ 3.55

Round #3 Recap Round length: 0:10 / Team Blue Scored

JDogish Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.
Glen Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 41.7 ft.
IdiotMoron Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 98.3 ft.
Kellom Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Anon-4133 Got 2 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 192.4 ft.
Anon-6320 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 126.5 ft.

Round #3 Event log

Anon-6320 Was eliminated @ 5.47
Anon-4133 Got a kill @ 5.47
Glen Was eliminated @ 10.17
Anon-4133 Got a kill @ 10.17
IdiotMoron Was eliminated @ 10.38
Kellom Got a kill @ 10.38
IdiotMoron Got bonus balled @ 10.48
Kellom Hit a bonus ball @ 10.48

Round #4 Recap Round length: 0:07 / Team Red Scored

JDogish Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 182.8 ft.
Glen Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 28.9 ft.
IdiotMoron Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.
Kellom Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 106.3 ft.
Anon-4133 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 61.9 ft.
Anon-6320 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 138 ft.

Round #4 Event log

Glen Got a kill @ 0.70
Kellom Was eliminated @ 0.70
Anon-4133 Was eliminated @ 1.25
Glen Got a kill @ 1.25
Glen Hit a bonus ball @ 1.44
Anon-4133 Got bonus balled @ 1.44
JDogish Got a kill @ 2.76
Glen Was eliminated @ 2.76
Anon-6320 Chopped a ball @ 4.34
JDogish Was eliminated @ 7.58
IdiotMoron Got a kill @ 7.58
JDogish Got bonus balled @ 7.66
IdiotMoron Hit a bonus ball @ 7.66
JDogish Got bonus balled @ 7.78
IdiotMoron Hit a bonus ball @ 7.78

Round #5 Recap Round length: 0:04 / Team Red Scored

JDogish Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Glen Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 53.1 ft.
IdiotMoron Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 28.8 ft.
Kellom Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 112.5 ft.
Anon-4133 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 86.6 ft.
Anon-6320 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 112.9 ft.

Round #5 Event log

IdiotMoron Got a kill @ 1.05
Kellom Was eliminated @ 1.05
JDogish Was eliminated @ 3.94
Anon-6320 Got a kill @ 3.94
Glen Got a kill @ 4.27
Anon-4133 Was eliminated @ 4.27

Round #6 Recap Round length: 0:10 / Round Draw!

JDogish Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 87.3 ft.
Glen Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 103.4 ft.
IdiotMoron Got 1 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Kellom Got 0 kills Took 2 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
Anon-4133 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Anon-6320 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 100.3 ft.

Round #6 Event log

JDogish Got a kill @ 1.75
Anon-6320 Was eliminated @ 1.75
JDogish Hit a bonus ball @ 1.90
Anon-6320 Got bonus balled @ 1.90
Glen Bounced a player @ 3.70
Kellom Took a bounce @ 3.70
Glen Bounced a player @ 3.78
Kellom Took a bounce @ 3.78
Glen Got a kill @ 3.90
Kellom Was eliminated @ 3.90
Glen Was eliminated @ 7.59
Anon-4133 Got a kill @ 7.59
Glen Got a kill @ 8.02
Anon-4133 Was eliminated @ 8.02
IdiotMoron Took a bounce @ 10.31
JDogish Bounced a player @ 10.31
JDogish Got a kill @ 10.50
IdiotMoron Was eliminated @ 10.50
IdiotMoron Got bonus balled @ 10.58
JDogish Hit a bonus ball @ 10.58
IdiotMoron Got a kill @ 10.60
JDogish Was eliminated @ 10.60

Round #7 Recap Round length: 0:13 / Team Red Scored

JDogish Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Glen Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 76.4 ft.
IdiotMoron Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Kellom Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 86 ft.
Anon-4133 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 271.8 ft.
Anon-6320 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 106 ft.

Round #7 Event log

IdiotMoron Got a kill @ 1.24
Kellom Was eliminated @ 1.24
IdiotMoron Hit a bonus ball @ 1.61
Kellom Got bonus balled @ 1.61
Anon-6320 Was eliminated @ 6.31
Anon-4133 Got a kill @ 6.31
JDogish Was eliminated @ 7.02
IdiotMoron Got a kill @ 7.02
IdiotMoron Was eliminated @ 10.98
Anon-4133 Got a kill @ 10.98
IdiotMoron Got bonus balled @ 11.21
Anon-4133 Hit a bonus ball @ 11.21
Glen Got a kill @ 12.79
Anon-4133 Was eliminated @ 12.79
Glen Hit a bonus ball @ 12.82
Anon-4133 Got bonus balled @ 12.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback