2D Paintball
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3v3 Team Deathmatch

Crouch PB DA II by Pipe
27 - 25
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 192 Rynum033 13 11 1.1 Un-ranked 6
#2 155 Ieatcrayons 15 16 0.9 Un-ranked 9
#3 102 Bot - 2 7 9 0.7 N/A 0
#4 97 Bot - 1 6 4 1.5 N/A 0
#5 77 Bot - 3 5 5 1 N/A 0
#6 73 Bot - 4 5 6 0.8 N/A 0
Campaign

2D Paintball Match Log #358526 (06-15-2019 @ 06:18pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Ieatcrayons Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 36 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 152 shots Reloads 0 Chops 0 Swabs 0 Ran 104.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 19.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 56.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 84.1 ft.
Rynum033 Got 4 kills Took 1 bounces Fired 217 shots Reloads 1 Chops 1 Swabs 0 Ran 150.2 ft.

Round #1 Event log

Rynum033 Chopped a ball @ 163.12
Bot - 1 Got a kill @ 165.50
Rynum033 Got a kill @ 175.12
Rynum033 Got a kill @ 180.84
Rynum033 Hit a bonus ball @ 181.11
Rynum033 Got a kill @ 183.40
Rynum033 Hit a bonus ball @ 183.44
Rynum033 Took a bounce @ 184.12
Rynum033 Reloaded @ 185.68
Bot - 3 Got a kill @ 185.88
Bot - 3 Hit a bonus bounce @ 186.00
Ieatcrayons Was eliminated @ 189.97
Rynum033 Got a kill @ 189.97
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback