2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 160 EnergeticLemon 7 2 3.5 Un-ranked 0
#2 142 Bot - 3 5 1 5 N/A 0
#3 131 Bot - 1 1 0 1 N/A 0
#4 50 ironmen35 2 0 2 Un-ranked 0
#5 31 Bot - 2 3 3 1 N/A 0
#6 11 Bot - 4 1 5 0.2 N/A 0
#7 0 dsg 0 7 0 Un-ranked 0
#8 0 Anon-6045 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #35798 (03-08-2016 @ 03:28pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

EnergeticLemon Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 61.8 ft.
dsg Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 92 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 119.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 4.42
Bot - 4 Took a bounce @ 4.42
Bot - 4 Was eliminated @ 4.44
Bot - 3 Got a kill @ 4.44
Bot - 4 Got bonus balled @ 4.57
Bot - 3 Hit a bonus ball @ 4.57
EnergeticLemon Got a kill @ 6.30
Bot - 2 Was eliminated @ 6.30
EnergeticLemon Got a kill @ 6.78
dsg Was eliminated @ 6.78

Round #2 Recap Round length: 0:07 / Team Red Scored

EnergeticLemon Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
dsg Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 101.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 3.18
Bot - 3 Got a kill @ 3.18
Bot - 4 Got bonus balled @ 3.28
Bot - 3 Hit a bonus ball @ 3.28
dsg Was eliminated @ 6.46
Bot - 1 Got a kill @ 6.46
dsg Got bonus balled @ 6.84
Bot - 1 Hit a bonus ball @ 6.84
EnergeticLemon Got a kill @ 6.99
Bot - 2 Was eliminated @ 6.99

Round #3 Recap Round length: 0:08 / Team Red Scored

EnergeticLemon Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
dsg Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 144.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 3.83
dsg Was eliminated @ 4.94
Bot - 3 Got a kill @ 4.94
EnergeticLemon Got a kill @ 6.24
Bot - 2 Was eliminated @ 6.24
EnergeticLemon Was eliminated @ 6.50
Bot - 2 Got a kill @ 6.50
Bot - 4 Was eliminated @ 8.09
Bot - 3 Got a kill @ 8.09

Round #4 Recap Round length: 0:07 / Team Red Scored

EnergeticLemon Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 188.4 ft.
dsg Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 69.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 118.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 2.35
Bot - 3 Got a kill @ 2.35
EnergeticLemon Chopped a ball @ 3.15
Bot - 3 Was eliminated @ 4.62
Bot - 2 Got a kill @ 4.62
EnergeticLemon Got a kill @ 4.66
dsg Was eliminated @ 4.66
Bot - 3 Got bonus balled @ 4.79
Bot - 2 Hit a bonus ball @ 4.79
dsg Took over bot @ 6.54
EnergeticLemon Got a kill @ 7.36
dsg Was eliminated @ 7.36

Round #5 Recap Round length: 0:54 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.2 ft.
ironmen35 Got 2 kills Took 0 bounces Fired 244 shots Reloads 0 Chops 0 Swabs 0 Ran 323.6 ft.
EnergeticLemon Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 79.7 ft.
dsg Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 0 Ran 248.2 ft.
Anon-6045 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 97.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 179.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.

Round #5 Event log

dsg Chopped a ball @ 0.25
EnergeticLemon Got a kill @ 0.60
dsg Was eliminated @ 0.60
EnergeticLemon Was eliminated @ 2.47
Bot - 2 Got a kill @ 2.47
EnergeticLemon Got bonus bounced @ 2.62
Bot - 2 Hit a bonus bounce @ 2.62
dsg Took over bot @ 3.28
Anon-6045 Was eliminated @ 5.65
Bot - 4 Got a kill @ 5.65
Anon-6045 Got bonus balled @ 5.78
Bot - 4 Hit a bonus ball @ 5.78
ironmen35 Got a kill @ 22.67
Bot - 4 Was eliminated @ 22.67
ironmen35 Got a kill @ 54.05
dsg Was eliminated @ 54.05

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback