2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 140 WillieStroker 5 0 5 Un-ranked 1
#2 90 Anon-5693 1 0 1 Un-ranked 0
#3 41 Bot - 1 3 3 1 N/A 0
#4 0 Anon-7148 0 3 0 Un-ranked 0
#5 0 IceWallow 0 2 0 Un-ranked 3
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #357449 (06-13-2019 @ 01:33pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Anon-7148 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-5693 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 37.3 ft.
IceWallow Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 86.9 ft.
WillieStroker Got 2 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 171.7 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.69
IceWallow Was eliminated @ 2.69
Bot - 1 Was eliminated @ 2.92
WillieStroker Got a kill @ 2.92
Bot - 1 Got bonus balled @ 3.14
WillieStroker Hit a bonus ball @ 3.14
Anon-7148 Was eliminated @ 6.83
WillieStroker Got a kill @ 6.83
Anon-7148 Got bonus balled @ 7.22
WillieStroker Hit a bonus ball @ 7.22
Round Ended @ 7.25

Round #2 Recap Round length: 0:05 / Team Red Scored

IceWallow Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 110.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-7148 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Anon-5693 Got 1 kills Took 2 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 196.7 ft.
WillieStroker Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 203 ft.

Round #2 Event log

IceWallow Was eliminated @ 1.54
Bot - 1 Got a kill @ 1.54
Anon-7148 Was eliminated @ 1.84
Anon-5693 Got a kill @ 1.84
Bot - 2 Took over bot @ 4.94
Bot - 1 Bounced a player @ 5.37
Anon-5693 Took a bounce @ 5.37
WillieStroker Chopped a ball @ 5.49
Bot - 1 Was eliminated @ 5.50
WillieStroker Got a kill @ 5.50
Bot - 1 Bounced a player @ 5.66
Anon-5693 Took a bounce @ 5.66
Bot - 1 Got bonus balled @ 5.88
WillieStroker Hit a bonus ball @ 5.88
Round Ended @ 5.91

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Anon-7148 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-5693 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
WillieStroker Got 2 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 233.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.72
Bot - 2 Was eliminated @ 2.72
Bot - 1 Hit a bonus ball @ 2.85
Bot - 2 Got bonus balled @ 2.85
Bot - 1 Bounced a player @ 4.57
WillieStroker Took a bounce @ 4.57
Bot - 1 Was eliminated @ 4.68
WillieStroker Got a kill @ 4.68
Bot - 1 Got bonus balled @ 4.93
WillieStroker Hit a bonus ball @ 4.93
Anon-7148 Was eliminated @ 7.49
WillieStroker Got a kill @ 7.49
Anon-7148 Got bonus balled @ 7.66
WillieStroker Hit a bonus ball @ 7.66
Round Ended @ 7.79

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback