2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 FieryDusk 6 2 3 Un-ranked 14
#2 106 Bot - 3 3 1 3 N/A 0
#3 101 Bot - 1 2 0 2 N/A 0
#4 53 PaintballJ1234441 2 4 0.5 Un-ranked 3
#5 11 Bot - 2 1 3 0.3 N/A 0
#6 0 Bot - 4 0 4 0 N/A 0
Campaign

2D Paintball Match Log #355846 (06-09-2019 @ 08:36pm)

Round #1 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 211.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 1 Swabs 1 Ran 210 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
PaintballJ1234441 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
FieryDusk Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 239.4 ft.

Round #1 Event log

Bot - 3 Got a kill @ 13.05
Bot - 4 Was eliminated @ 13.05
Bot - 2 Was eliminated @ 15.66
Bot - 3 Got a kill @ 15.66
Bot - 2 Got bonus balled @ 15.76
Bot - 3 Hit a bonus ball @ 15.76
Bot - 3 Chopped a ball @ 22.35
Bot - 1 Got a kill @ 28.32
PaintballJ1234441 Was eliminated @ 28.32
Bot - 3 Swabbed @ 28.72
Round Ended @ 28.74

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 189.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
PaintballJ1234441 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 86.6 ft.
FieryDusk Got 2 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 219.1 ft.

Round #2 Event log

PaintballJ1234441 Was eliminated @ 6.13
FieryDusk Got a kill @ 6.13
PaintballJ1234441 Got bonus balled @ 6.38
FieryDusk Hit a bonus ball @ 6.38
Bot - 2 Chopped a ball @ 16.25
Bot - 1 Got a kill @ 18.18
Bot - 2 Was eliminated @ 18.18
Bot - 1 Hit a bonus ball @ 18.33
Bot - 2 Got bonus balled @ 18.33
Bot - 4 Was eliminated @ 18.82
FieryDusk Got a kill @ 18.82
Bot - 4 Got bonus balled @ 18.92
FieryDusk Hit a bonus ball @ 18.92
Bot - 4 Got bonus balled @ 18.99
FieryDusk Hit a bonus ball @ 18.99
Round Ended @ 19.05

Round #3 Recap Round length: 0:49 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 2 Swabs 1 Ran 218.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 282.6 ft.
PaintballJ1234441 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
FieryDusk Got 2 kills Took 0 bounces Fired 81 shots Reloads 1 Chops 0 Swabs 0 Ran 387.1 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 2.41
Bot - 3 Took a bounce @ 2.41
Bot - 2 Got a kill @ 2.95
Bot - 3 Was eliminated @ 2.95
Bot - 2 Hit a bonus ball @ 3.08
Bot - 3 Got bonus balled @ 3.08
FieryDusk Was eliminated @ 12.06
PaintballJ1234441 Got a kill @ 12.06
Bot - 2 Chopped a ball @ 12.50
FieryDusk Took over bot @ 14.66
Bot - 2 Chopped a ball @ 15.00
PaintballJ1234441 Was eliminated @ 21.51
FieryDusk Got a kill @ 21.51
PaintballJ1234441 Got bonus balled @ 21.57
FieryDusk Hit a bonus ball @ 21.57
Bot - 2 Swabbed @ 22.17
PaintballJ1234441 Took over bot @ 30.83
FieryDusk Reloaded @ 34.73
Bot - 4 Was eliminated @ 44.62
FieryDusk Got a kill @ 44.62
PaintballJ1234441 Got a kill @ 48.71
FieryDusk Was eliminated @ 48.71
Round Ended @ 49.14

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 188.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
PaintballJ1234441 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 105.7 ft.
FieryDusk Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 217.8 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 1.15
PaintballJ1234441 Took a bounce @ 5.07
FieryDusk Bounced a player @ 5.07
PaintballJ1234441 Was eliminated @ 5.08
FieryDusk Got a kill @ 5.08
PaintballJ1234441 Got bonus balled @ 5.12
FieryDusk Hit a bonus ball @ 5.12
Bot - 1 Swabbed @ 6.31
Bot - 2 Was eliminated @ 7.64
FieryDusk Got a kill @ 7.64
Bot - 3 Got a kill @ 9.79
Bot - 4 Was eliminated @ 9.79
Bot - 4 Got bonus bounced @ 9.82
FieryDusk Hit a bonus bounce @ 9.82
Bot - 4 Got bonus balled @ 9.87
FieryDusk Hit a bonus ball @ 9.87
Bot - 4 Got bonus balled @ 9.95
FieryDusk Hit a bonus ball @ 9.95
Round Ended @ 10.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback