2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Bot - 1 5 0 5 N/A 0
#2 122 CombatImp 3 0 3 Un-ranked 3
#3 65 Bot - 2 1 1 1 N/A 0
#4 11 Bot - 3 1 0 1 N/A 0
#5 0 SgtPugsly 0 4 0 Un-ranked 3
#6 0 Anon-1422 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #355270 (06-08-2019 @ 06:15pm)

Round #1 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 198.8 ft.
SgtPugsly Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 286.6 ft.
Anon-1422 Got 0 kills Took 1 bounces Fired 93 shots Reloads 0 Chops 1 Swabs 0 Ran 390.1 ft.
CombatImp Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 247.4 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 12.17
Bot - 3 Got a kill @ 12.17
Bot - 2 Got bonus balled @ 12.33
Bot - 3 Hit a bonus ball @ 12.33
Bot - 1 Got a kill @ 13.14
SgtPugsly Was eliminated @ 13.14
Bot - 1 Took a bounce @ 15.29
Bot - 3 Bounced a player @ 15.29
SgtPugsly Took over bot @ 15.84
Anon-1422 Chopped a ball @ 17.70
CombatImp Bounced a player @ 18.07
Anon-1422 Took a bounce @ 18.07
Bot - 1 Got a kill @ 18.96
Anon-1422 Was eliminated @ 18.96
Bot - 1 Hit a bonus ball @ 19.24
Anon-1422 Got bonus balled @ 19.24
SgtPugsly Chopped a ball @ 24.83
SgtPugsly Was eliminated @ 26.00
CombatImp Got a kill @ 26.00
SgtPugsly Got bonus balled @ 26.29
CombatImp Hit a bonus ball @ 26.29
Round Ended @ 26.37

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
SgtPugsly Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 105.4 ft.
Anon-1422 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 76.9 ft.
CombatImp Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.44
Anon-1422 Was eliminated @ 1.44
Anon-1422 Took over bot @ 2.78
Bot - 1 Got a kill @ 4.07
Anon-1422 Was eliminated @ 4.07
SgtPugsly Was eliminated @ 5.10
CombatImp Got a kill @ 5.10
SgtPugsly Got bonus balled @ 5.15
CombatImp Hit a bonus ball @ 5.15
Round Ended @ 5.34

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 1 Ran 187.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
SgtPugsly Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Anon-1422 Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
CombatImp Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 187.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 4.54
Anon-1422 Was eliminated @ 4.54
SgtPugsly Was eliminated @ 5.78
CombatImp Got a kill @ 5.78
Anon-1422 Took over bot @ 6.27
Bot - 1 Chopped a ball @ 6.80
Bot - 1 Bounced a player @ 11.35
Anon-1422 Took a bounce @ 11.35
Bot - 1 Swabbed @ 11.88
Anon-1422 Was eliminated @ 12.29
Bot - 1 Got a kill @ 12.29
Round Ended @ 12.71

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback