2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 1 3 0 3 N/A 0
#2 122 Bot - 2 3 0 3 N/A 0
#3 121 Bot - 3 3 0 3 N/A 0
#4 0 Bot - 4 0 0 0 N/A 0
#5 0 Hitoaster 0 4 0 Un-ranked 1
#6 0 EliteSpark6947 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #355235 (06-08-2019 @ 04:57pm)

Round #1 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 202.3 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Hitoaster Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 111.2 ft.
EliteSpark6947 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.

Round #1 Event log

Bot - 2 Got a kill @ 8.96
EliteSpark6947 Was eliminated @ 8.96
Bot - 2 Hit a bonus ball @ 9.06
EliteSpark6947 Got bonus balled @ 9.06
Bot - 2 Hit a bonus ball @ 9.20
EliteSpark6947 Got bonus balled @ 9.20
Hitoaster Was eliminated @ 9.35
Bot - 3 Got a kill @ 9.35
Bot - 3 Took a bounce @ 11.10
Bot - 4 Bounced a player @ 11.10
EliteSpark6947 Took over bot @ 11.87
Bot - 1 Got a kill @ 19.64
EliteSpark6947 Was eliminated @ 19.64
Bot - 1 Hit a bonus ball @ 19.97
EliteSpark6947 Got bonus balled @ 19.97
Round Ended @ 20.03

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 182.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 156.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
Hitoaster Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.
EliteSpark6947 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.78
Hitoaster Was eliminated @ 1.78
Bot - 1 Got a kill @ 3.03
EliteSpark6947 Was eliminated @ 3.03
Hitoaster Took over bot @ 3.63
Bot - 2 Chopped a ball @ 7.05
Bot - 3 Got a kill @ 13.61
Hitoaster Was eliminated @ 13.61
Bot - 1 Hit a bonus ball @ 13.69
Hitoaster Got bonus balled @ 13.69
Round Ended @ 13.88

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 2 Swabs 0 Ran 169.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 179.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Hitoaster Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
EliteSpark6947 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.

Round #3 Event log

Bot - 3 Got a kill @ 3.46
EliteSpark6947 Was eliminated @ 3.46
Bot - 3 Hit a bonus ball @ 3.60
EliteSpark6947 Got bonus balled @ 3.60
Bot - 1 Got a kill @ 5.23
Hitoaster Was eliminated @ 5.23
EliteSpark6947 Took over bot @ 6.20
Bot - 1 Chopped a ball @ 9.31
Bot - 1 Chopped a ball @ 12.17
Bot - 2 Got a kill @ 12.37
EliteSpark6947 Was eliminated @ 12.37
Round Ended @ 12.80

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback